Name: | Custom Bullet Bill Shooters |
Authors: | 682, Yan, imamelia, mikeyk |
Added: | |
Tool: | PIXI |
Type: | Shooter |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | No |
Description: | This is a pack that contains the following custom shooters: - Diagonal Upwards Shooter - Diagonal Downwards Shooter - Sideways Shooter - Vertical Shooter The biggest difference from the ones hosted here is that this one is able to shoot Custom Sprites, instead of the default Bullet Bill. I also fixed smoke placement that was not working properly in previous versions. I included imamelia's Bullet Bill disassembly so you can modify the projectile without affecting the vanilla Bullet Bill. Credit for original code goes to: mikeyk yoshi_65c816 maro!!! 682 Now SA-1 compatible. |
Tags: | bullet bullet bill custom lorom sa-1 shooter |
Comments: | 10 (jump to comments) |
Rating: |
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Comments (10)
At the beginning of the shooter asm it reads "CUST_SPRITE_NUMBER=$2E" so you'll need to include "bullet_bill_1C.asm" and the cfg file in the sprites folder (subdirectory of PIXI of course) and then make an entry in list.txt like: "2E bullet_bill_1C.cfg" followed by your C0 shooter entry. I had the same problem and this fixed it. Good luck!
The problem: https://youtu.be/q1hNbFWJmOg
Assuming you're using Zsnes... don't... Zsnes doesn't handle sa-1 that well and it's a know issue with the emulator. I'd suggest using with Snes9X 1.6+ or Bsnes but if you really like Zsnes then download ZMZ which can either use a Snes9X or Bsnes core with a Zsnes GUI.
Ohh, thanks, works perfectly in Linux O.S.
The problem: https://youtu.be/q1hNbFWJmOg
Assuming you're using Zsnes... don't... Zsnes doesn't handle sa-1 that well and it's a know issue with the emulator. I'd suggest using with Snes9X 1.6+ or Bsnes but if you really like Zsnes then download ZMZ which can either use a Snes9X or Bsnes core with a Zsnes GUI.
The problem: https://youtu.be/q1hNbFWJmOg
Even without the custom sprite it crashes when I try to run it.
Is it a bug or am I doing something wrong?
Plz tell me.