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Custom Bullet Bill Shooters

SMW Sprites → Custom Bullet Bill Shooters

Submission Details

Name: Custom Bullet Bill Shooters
Authors: 682, Yan, imamelia, mikeyk
Added:
Tool: PIXI
Type: Shooter
Dynamic: No
Disassembly: No
Includes GFX: No
Description: This is a pack that contains the following custom shooters:

- Diagonal Upwards Shooter
- Diagonal Downwards Shooter
- Sideways Shooter
- Vertical Shooter

The biggest difference from the ones hosted here is that this one is able to shoot Custom Sprites, instead of the default Bullet Bill. I also fixed smoke placement that was not working properly in previous versions.

I included imamelia's Bullet Bill disassembly so you can modify the projectile without affecting the vanilla Bullet Bill.

Credit for original code goes to:
mikeyk
yoshi_65c816
maro!!!
682

Now SA-1 compatible.
Tags: bullet bullet bill custom lorom sa-1 shooter
Comments: 10 (jump to comments)
Rating:
4.4 (8 ratings)
No rating
Download 6.98 KiB | 2,059 downloads

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Comments (10)

Ice Man Link
For anyone having issues getting this to work on SA-1 (or other sprites that use Y indexing for !AA, !B6 and !C2, change them to:
Code
LDA/STA !AA,y -> LDA.w/STA.w !AA|!dp,y
LDA/STA !B6,y -> LDA.w/STA.w !B6|!dp,y
LDA/STA !C2,y -> LDA.w/STA.w !C2|!dp,y
gustintendo Link
> I have everything in the right folders, and I've even entered the list.txt sprite slot to C0 ( The sprite tool shooter slot beginning ). What am I doing wrong?

At the beginning of the shooter asm it reads "CUST_SPRITE_NUMBER=$2E" so you'll need to include "bullet_bill_1C.asm" and the cfg file in the sprites folder (subdirectory of PIXI of course) and then make an entry in list.txt like: "2E bullet_bill_1C.cfg" followed by your C0 shooter entry. I had the same problem and this fixed it. Good luck!
CruelKaizo310 Link
I have everything in the right folders, and I've even entered the list.txt sprite slot to C0 ( The sprite tool shooter slot beginning ). What am I doing wrong? #smw{@_@}
aarkond Link
I find it difficult to install, I enter the bullet_bill 1C sprite towards the sprite folder, and the others diagonal, vertical, left, and right in the shooter folders, change the number to one that I have put in my "list" file, but nothing comes out, only BOOM appears.
rvx Link
Originally posted by Ninja Boy
Originally posted by rvx
Freezes in SA-1 hacks after shooted :(
The problem: https://youtu.be/q1hNbFWJmOg


Assuming you're using Zsnes... don't... Zsnes doesn't handle sa-1 that well and it's a know issue with the emulator. I'd suggest using with Snes9X 1.6+ or Bsnes but if you really like Zsnes then download ZMZ which can either use a Snes9X or Bsnes core with a Zsnes GUI.


Ohh, thanks, works perfectly in Linux O.S.
PermaBan Link
Originally posted by rvx
Freezes in SA-1 hacks after shooted :(
The problem: https://youtu.be/q1hNbFWJmOg


Assuming you're using Zsnes... don't... Zsnes doesn't handle sa-1 that well and it's a know issue with the emulator. I'd suggest using with Snes9X 1.6+ or Bsnes but if you really like Zsnes then download ZMZ which can either use a Snes9X or Bsnes core with a Zsnes GUI.
rvx Link
Freezes in SA-1 hacks after shooted :(
The problem: https://youtu.be/q1hNbFWJmOg
YoshioSK Link
A awesome sprite pack! But... I can't get it to work.
Even without the custom sprite it crashes when I try to run it.
Is it a bug or am I doing something wrong?
Plz tell me.:(
MrMartley64 Link
Awesome asm pun!
chineesmw Link
Did you just really include "bill gates" as one of the tags? xD