Ripped from Super Mario Maker; official SMW(ish)-styled airship graphics.
Mario Maker has multiple variations of some of these tiles, but including these small tile variations would use up an excessive amount of space. I opted to only include tiles with significant differences, though some tiles may still be slightly similar to others.
Small modifications to the graphics were made in the event that the changes were nearly unnoticeable to conserve palette space. They use palettes 2 and 3, along with the unused half of palette 4. Additionally, there is a small amount of space leftover which can be filled by ExAnimation or other graphics.
It's not working for some reason. I set FG3 to A using , but nothing's happening. The problem's likely on my end, however. I used the guide at https://www.smwcentral.net/?p=viewthread&t=93133#part-2-1 so I don't quite get what's up. EDIt: Oh, and this has worked before with a Mario Maker-style Castle tileset, so...