Tip: Ask the author for permission before extracting any resources, such as graphics, music, or ASM from a hack or other non-public source (such as SPC files).
This patch fixes the bug that often happens when you have an interactive Layer 3 image, where the graphics of Layer 3 do not match up with its actual interaction field. It requires 1 byte of free RAM, to be set during level code.
Tried this on a non SA-1 rom and it nuked all Layer 2 interaction. Not sure if that's the patch or me being a brainlet, but just a heads up just in case.
Thankfully if it is the patch, the author left the original opcodes from where they hijacked, so it's easy to undo.
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