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Details for Cape Layer 2 Position Fix
SMW Patches - Cape Layer 2 Position Fix Link - Show random
File Name: Cape Layer 2 Position Fix
Authors: HammerBrother
Tool: Asar
Requires Free Space: Yes
Bug Fix: Yes
Featured: No
Description: This patch fixes a bug that if the player performs a cape spin at the same frame the game is frozen ($7E009D is set) by taking damage, powerup animation etc. would cause the cape interaction hitbox to "escape" from the player.
Tags: cape spin, layer 2, lorom, needs remoderation, position, sa-1
Download: Download - 615 bytes
Vitor Vilela
I just added a small check (if read1($00ffd5) == $23 : sa1rom) to Asar use SA-1 mapping because technically this patch is already SA-1 compatible.

If you're wondering, RTS didn't work because it does not know that the bank byte got changed. Indeed, the only way to fix it is jumping back to a RTS in bank 2, so you did everything correct.

Other than that, everything is ok.
Posted by:  Vitor Vilela - | Link

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