Name: | Dynamic Sprites Patch |
Authors: | edit1754, smkdan |
Added: | |
Version History: | View |
Tool: | Asar |
Requires Free Space: | Yes |
Bug Fix: | No |
Featured: | Yes |
Description: | dsx.asm. Lets you use dynamic sprites. UPDATE: now doesn't screw up the overworld. |
Tags: | dynamic sprites lorom sprites |
Comments: | 3 (jump to comments) |
Download
1.26 KiB | 50 downloads
Comments (3)
The fixed bugs are non-existent on SA-1 Pack, so no other modification is required.
1. Moved LDA #$80 : PHA : PLB to fix a rare bug when the bank byte is set to a non-mirrored bank (i.e. $7F), making the patch pretty much screw up part of RAM for a single frame. Thanks worldpeace for actually figuring up.
2. garble.asm now uses proper freespace instead of using bank $04 unused space.