This patch will insert a red coin counter into your hack onto a configurable spot on the status bar. The counter functions just like the one in SM64, when you have 8 red coins, the secret exit flag is triggered. The red coin block is included.
This one is also an update to all previous buggy versions.
There's a problem, INC $RRAM needs to be INC !RRAM on the non SA-1 version. This should fix the incompatibility issues with GPS.
Also for anyone wondering why it "didn't work" and why it counts past 8, there's a thread explaining how to make it actually end the level on the 8th coin (or anything) instead of just activating the secret exit flag.
There's an issue with the block included: no matter what sound effect slot you edit to in the block, it will ALWAYS play the regular coin sound effect. A fix to this would be appreciated since the patch is really great beside that.