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Details for Ground Pound
SMW Patches - Ground Pound Show random
File Name: Ground Pound
Added:
Authors: DaEpicToad, MarioE
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: A fixed version of MarioE's ground pound patch. All I did was remove the slide code so it could be compatible with asar (so you don't slide like a bullet, doesn't need original ground pound to be inserted.)

Now it includes full asar and SA-1 support.
Tags: fix, ground pound, lorom, needs remoderation, sa-1
Download: Download - 3.11 KiB
936 downloads
PedroHrodrigues
Works fine for me.
Posted by: PedroHrodrigues - | Link
Thiago678
Cool man!
Posted by: Thiago678 - | Link
Dark Prince
not compatible with long and u-jump
Posted by: Dark Prince - | Link
Fermín Acosta Jr.
My ROM works fine. No bugs, no glitches. I edited the SFX so I will recomend.
Posted by: Fermín Acosta Jr. - | Link
thecentralbus
There is a bug that if you are considered ground pounding (or about to) when a text box appears, you are unable to close the text box.
Posted by: thecentralbus - | Link
ShoeKuribo
if you do crash the game intentionally, just press up and then unpause and you can continue with your life
Posted by: ShoeKuribo - | Link
juaneergameer
tutorial to how to crash smw with a patch from smw central: 1- install this patch 2- go to ANY level 3 - pause the game 4- press down 5- enjoy your crash
Posted by: juaneergameer - | Link
MoonlightCapital
This does not work... Crashes the title screem
Posted by: MoonlightCapital - | Link
Pixel-Gon
It turns out it gets disabled when trying to make a new title demo.
Posted by: Pixel-Gon - | Link
Polaris
The blocks should still work, as DaEpicToad said he removed only the slide code.
Posted by: Polaris - | Link
Mandagary
Do the blocks still work?
Posted by: Mandagary - | Link
DiscoTheBat
The original patch had still implemented xkas functions, I replaced them with asar functions and I implemented SA-1 addresses.
Posted by: DiscoTheBat - | Link

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