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Details for Jump Clip Fix
SMW Patches - Jump Clip Fix Show random
File Name: Jump Clip Fix
Added:
Authors: HammerBrother
Tool: Asar
Requires Free Space: Yes
Bug Fix: Yes
Featured: No
Description: This patch fixes a bug in smw that if jumping or spinjumping on an fast-upwards moving enemy that are not meant to hurt the player, Mario will clip through into the sprite and get hurt. The player's Y speed depends on the sprite's Y speed when bouncing on it; using relative velocity.

NOTE: This patch is not always perfect, if the sprite Y speed is close to #$80, the patch will fail.
Tags: clip, lorom, needs remoderation, sa-1
Download: Download - 2.68 KiB
309 downloads
Screenshots
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Asparagii
Apparently, this patch breaks shelljumps.
Posted by: Asparagii - | Link
HammerBrother
Thanks! Hopefully, many hacks uses this when designing spinjumps on such enemies. reducing the worry of clipping through and unfairly die from it.
Posted by: HammerBrother - | Link
lx5
Cool, although it isn't perfect it almost removes these annoying and easy deaths from jumping enemies.

Good work.
Posted by: lx5 - | Link

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