Undertale - Ruins
2016-01-16 04:26:00 AM
A calm song from what seems to be the most popular game in the world. Suits its title especially but also a variety of other things.
Uses up a decent chunk of ARAM, so be wary of that if using large global songs or different sound effects.
beach, calm, cave, credits, cutscene, dark, forest, mine, mountain, night, ruins, sewer, temple, water
4.4 (Votes: 14)
Download - 85.18 KiB
'what seems to be the most popular game in the world'
If you really want a better way to describe it, then perhaps 'one of the most popular games in the world'?
AntiDuck 2016-12-01 02:18:46 AM | Link
'the most popular game in the world'
Stiviboy 2016-09-05 01:46:51 PM | Link
the music is very similar to the undertale
yoshin 126 2016-07-27 11:42:29 PM | Link
this error when i add it's text file to addmusicK. what's going on ?
Reverse Guy 2016-03-27 07:24:24 AM | Link
it should work fine by default, so i'm not really sure why it's happening, unless you have some sort of other patch that makes modifications to ARAM. anyway try changing $f1$02 to $f1$01 and see if that helps?
Sinc-X 2016-01-27 07:50:46 PM | Link
I didn't touch any of that though
aterraformer 2016-01-27 06:57:23 PM | Link
aterraformer: it'll all depend on your global song and/or sound effect configuration. try lowering the echo values a bit (or removing it entirely if necessary)
Sinc-X 2016-01-27 02:32:20 PM | Link
"Echo buffer exceeded total space in ARAM by 0x0300 bytes"
Why was this accepted?
aterraformer 2016-01-27 09:13:12 AM | Link
not a lot i can do about it unless you'd rather not be able to use it at all (or have it sound like total shit)
Sinc-X 2016-01-16 05:57:34 AM | Link
Clicky samples lol
aside from that, this is a pretty good port
Pinci 2016-01-16 04:27:01 AM | Link
those clicky samples though
Masterlink 2016-01-16 04:26:42 AM | Link