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Details for Pit fix
SMW Patches - Pit fix Show random
File Name: Pit fix
Added:
Version History: View
Authors: HammerBrother
Tool: Asar
Requires Free Space: Yes
Bug Fix: Yes
Featured: No
Description: This patch fixes a bug that allows the player to go below the level and under blocks to cheat the level. It does this by simply moving the “kill boundary” upwards (position varies depending on Mario's powerup and/or crouching flag to make Mario always invisible). Unlike the Floor Generator made by Chdata, Ladida, and Ramp202, those only sets the player's x speed to #$00, it does work, but it's awkward when NOT touching the walls.

UPDATE: fix an exploit that if you grab p-balloon while crouching, and try to go under blocks, the player is able to survive going under. This because the ducking and powerup check have “opposite” flags, for example: to have 16x32 hitbox, $73 has to be clear AND $19 has to be set. Mario is always “small” regardless of crouching or not when powerup is standard Mario.
Tags: lorom, no cheating, sa-1, under the level
Download: Download - 2.23 KiB
331 downloads
Screenshots
Image
Major Flare
Tested with: Asar 1.71, ZMZ 1.08, SA-1 1.32 and LM 3.04.

This patch is already up to the standards and requires no remoderation.
Posted by:  Major Flare - | Link
gamerjohn1991
Reminds me of the trick used to get past the battleships in World 8-Battleship of SMB3...
Posted by: gamerjohn1991 - | Link
RussianMan
This is a very usefull patch for underwater levels!
Posted by:  RussianMan - | Link
Masterlink
This is super neat.
Posted by: Masterlink - | Link
lx5
Pretty nice patch, it sure is better than using Floor generators.
Posted by: lx5 - | Link

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