|Name:||Thwomp Sprite Fix|
|Requires Free Space:||Yes|
|Description:||This patch fixes various glitches that are present in the Thwomp sprite.
Makes the Thwomp check the high byte of its initial position so they aren't restricted to 16 blocks of vertical distance, changes the proximity routine to 16-bit so it doesn't loop across the screen borders and modifies the object clipping field when it comes in contact with the ground from the right side.
More details in the readme.
|Tags:||bugfix fix interaction lorom object clipping proximity sa-1 thwomp|
|Comments:||3 (jump to comments)|
Download 2.14 KiB | 543 downloads