|Name:||Dynamic Sprites Patch|
|Requires Free Space:||Yes|
|Description:||dsx.asm. Lets you use dynamic sprites.
UPDATE: now doesn't screw up the overworld.
This update copies SA-1 method to handle the dynamic sprite slots.
Originally, dsx.asm just uploaded the whole lower half of SP4 every frame, now it only uploads the graphics of the sprites that are on screen.
dsx.asm also has integrated garble.asm instead of having it on another file.
|Tags:||dynamic sprites lorom needs remoderation sprites|
|Comments:||6 (jump to comments)|
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