i found the first few Levels pretty good
but my mood droped when i saw how repetetive the hack went
those hill Levels almost felt like the same and sometimes they had to much enemys
the Castle / Cave / mushroom Levels were a nice change for a moment
but the springboard jump on the Lava was a bitch move which should not occur in an EASY hack
the musik was OK-ish
the "Puzzle" in the Castle was a joke..but its fine for me because i hate Mario Puzzle Level
i played the German Version
and after the Iggy fight the Text said "Mario defeated Iggy AND Peach".. pretty funny
its a CLEAR 2,5 out of 5 for me
but since you cant do this rating here i have to go with a 2 because those hill Levels were to repetitive and have differed little from each other
i like the Idea to have an organic world
...its just not good executed
i made a Video about it!
The main issue which made a previous version of this go rejected has been fixed: now there are no secondary exits leading to the endless bonus game.
This hack is honestly not this great, but it's not bad either. The visuals are pretty nice here, although the design felt samey for most of the levels, for example, almost all the grassland levels had the same design layout. I liked "Under the ground", since it's one of the very few levels that felt differently designed (the use of the rafting skulls gimmick, the section where you had to spinjump over the podoboo).
Overall, 2/5. Feel free to submit an update fixing all the issues stated above. If you want, also, rework the design a bit so that it will be more entertaining to go trough. Take a look here for a few level design tips if you're going to.