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Details for Mario's Next Adventure
Super Mario World Hacks - Mario's Next Adventure Link - Show random
File Name: Mario's Next Adventure
Added:
Authors: Systrem Studios
Demo: No
Featured: No
Length: 11 exit(s)
Type: Standard: Easy
Description: Please rate and comment!
Tags: asm, exgfx, german, hdma, traditional
Rating: 3.8 (Votes: 14)
Download: Download - 408.44 KiB
2,852 downloads
Screenshots
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RavenOner
i found the first few Levels pretty good
but my mood droped when i saw how repetetive the hack went
those hill Levels almost felt like the same and sometimes they had to much enemys
the Castle / Cave / mushroom Levels were a nice change for a moment
but the springboard jump on the Lava was a bitch move which should not occur in an EASY hack

the musik was OK-ish
the "Puzzle" in the Castle was a joke..but its fine for me because i hate Mario Puzzle Level

i played the German Version
and after the Iggy fight the Text said "Mario defeated Iggy AND Peach".. pretty funny :D

its a CLEAR 2,5 out of 5 for me
but since you cant do this rating here i have to go with a 2 because those hill Levels were to repetitive and have differed little from each other

i like the Idea to have an organic world
...its just not good executed

i made a Video about it!
https://www.youtube.com/watch?v=Ii4xwMR5x_A
Posted by: RavenOner - | Link
niko
Nothing too special here. That blind jump in Under the ground is really anoying, i die 3 times before i beat it.

Level Design is okaish but nothing memorable.

Its an hack you can play but nothing very exiting.

2/5
Posted by: niko - | Link
bowserfierix
https://www.youtube.com/playlist?list=PLPCUOl20c4zuj2U35zL8bwOF3eFhMmpJ0

Just got finished with a playthrough on your hack, and i have to say, i really enjoyed it.

Loved the music
Shine Sprites as DragonCoins really made me happy
the level design wasn't too bad actually

my only problem with this hack, on the level with the skull raft, the platform needs to be adjusted so you can see the skull platform.

other than a level not being marked with 2 exits, i had a real fun time playing this!

5/5 stars!
Posted by: bowserfierix - | Link
bluewiregaming
I found this hack very fun and well made :) The overworld looks nice (even with the red level or whatever missing) and the gameplay seemed smooth and well thought out. 4/5 IMO
Posted by: bluewiregaming - | Link
ft029
Average rating: 4.3 (AKA 4.25 AKA 17 total)

Wakana's rating: 2
Everybody else's: 5
--------------> 17

sigh. May my soul be blessed if Wakana moderates my hacks.
Posted by: ft029 - | Link
TheusGamerBR
the "over the clouds" level should be a red-dotted level cuz it has 2 exits, it confused me when I finished Iggy's castle.
Posted by: TheusGamerBR - | Link
Wakana
The main issue which made a previous version of this go rejected has been fixed: now there are no secondary exits leading to the endless bonus game.
This hack is honestly not this great, but it's not bad either. The visuals are pretty nice here, although the design felt samey for most of the levels, for example, almost all the grassland levels had the same design layout. I liked "Under the ground", since it's one of the very few levels that felt differently designed (the use of the rafting skulls gimmick, the section where you had to spinjump over the podoboo).

Pointing out a few minor issues which you should consider fixing in an update:
- In "Hidden Enemies" there's this situation here. It's almost impossible to jump over the other ledge. Not worth for just a dragon coin imo.
- This blind jump in "Under the ground" can be annoying: you can't see the skull raft behind you, so this counts as blind jump. Don't do that. Instead, rework this section so that the player can atleast see the skull raft passing.
- These slopes aren't acting like they should look like. If you're having troubles with the actlikes, refer to these two pics here and here.
- "Over the clouds" is apparently a level with a secret exit. Why it's not marked as a red dotted level in the overworld then? This would avoid confusion to the player, so I'd suggest you fix that.

Overall, 2/5. Feel free to submit an update fixing all the issues stated above. If you want, also, rework the design a bit so that it will be more entertaining to go trough. Take a look here for a few level design tips if you're going to.
Posted by:  Wakana - | Link

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