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Details for Gameboy Bros. 3!
Super Mario World Hacks - Gameboy Bros. 3! Link - Show random
File Name: Gameboy Bros. 3!
Authors: gameboyjeremy
Demo: Yes
Featured: No
Length: 7 exit(s)
Type: Standard: Hard
Description: A SMB3 Themed Hack with custom music.
Tags: exgfx, music, traditional
Rating: 3.2 (Votes: 13)
Download: Download - 626.25 KiB
Nice job!! Keep it up!
Posted by: Mario1989 - | Link
Green Jerry
Originally posted by yepi43
sumtins wong wit ur pachin
both o my emulatrs woent werk

1. Your Super Mario World ROM might be broken (corrupt), unclean or unheadered.
2. You're using an wrong emulator.
3. You downloaded a wrong Super Mario World ROM like the Japanese or the European ROM. You need the USA ROM.
4. You patched the ips with a edited ROM.
Posted by: Green Jerry - | Link
mario and luigi
Gameboy Bros. 3 Review:

This hack was overall extremely short and straightforward. The hack provided almost no replay value, and most of the levels were only a few screens long. Let us begin:

Level design: The level design was decent, but there were a few major issues that you made while you were designing your levels. I will give a few examples.

1) In the level 1-SWITCH, the blue P-Switch makes solid blue blocks appear (which still act as coins). It is a bit strange to be able to collect blocks as coins.

2) As I said twice already, your levels were extremely short, and a speedrunner could beat this hack in under 5 minutes. For your next demo/hack, try to increase your level length.

3) In 1-4, if the springboard falls in the area with the muncher plants, I am unable to progress since I need the springboard to go forwards and to reveal some of the other invisible coin blocks. Add a reset door nearby so that players will not get stuck.

4) In level 1-3, a star falls down a pit too fast for the player to pick up. Put it near ground, or use a question block to make it appear.

Overworld: The overworld trees were a bit linear and repetitive. Randomizing the positions of the trees instead of having straight rows of trees looks better in my opinion. Also, an "end-of-demo" level would fit better instead of having the original Super Mario World levels after the first world of the hack.

Since this is a short hack, there really is not a lot to say about this hack.

Rating: 2/5
Posted by: mario and luigi - | Link
sumtins wong wit ur pachin
both o my emulatrs woent werk
Posted by: yepi43 - | Link

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