The first demo of From World to World. Does not contain custom music to keep the original Super Mario World style of the hack. Many things will be improved and from testers and testing myself I know of the flaws of things that I need to improve.
This is impressive! It's kinda short, but the quality here is above the average, thus worth accepting.
Addressing you a few errors you may consider fixing in your next update:
- This tile here is acting like tile 25, while it looks like you can stand on it.
- The OW coin counter here is being funny. (in the top right)
- You may want to do something about sprite tile limits: the first room of the castle level suffers from it a lot: some sprites get invisible, and they can unfairly hit the player.
- Speaking of unfair stuff, holy shit that boss battle. I feel like the difficulty reached a too high peak there. Not to mention that the boss hitbox feels weird... it's like the GFX and the hitbox aren't aligned (the hitbox is like more on the right when compared to the GFX). Highly suggesting to totally change to something easier.