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Details for Dynamic Z V 3.15
SMW Patches - Dynamic Z V 3.15 Show random
This file is obsolete. The latest version is Dynamic Z V 3.5. For other versions, check the version history.
File Name: Dynamic Z V 3.15
Added:
Version History: View
Authors: anonimzwx
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: Yes
Description: This patch allows to:

-Use the double of Dynamic Sprites than DSX.
-Use Dynamic Sprites of 80x80, 96x96 and 112x112
-Use Semi-Dynamic Sprites.
-Change graphics and palettes on the fly.
-Change graphics and palettes of Mario on the fly.
-Make your own custom player of 48x48.
-Retro-compatibility with DSX Dynamic Sprites.

Videos:

-Custom player of 48x48: https://www.youtube.com/watch?v=Jd2xcQFIOwQ
-Dynamic Sprite of 112x112 https://www.youtube.com/watch?v=qilsxwAncXE
-Dynamic Sprite of 96x96 https://www.youtube.com/watch?v=3UqnDKbE_g4
-Exgfx change https://www.youtube.com/watch?v=4VwtE6wKeH8&list=PLPcBCIzw1xNEh87N0I-2cxjpi5mKM185U&index=3
-Palette Change https://www.youtube.com/watch?v=03tZM4r_pig&list=PLPcBCIzw1xNEh87N0I-2cxjpi5mKM185U&index=2
-Mario Palette https://www.youtube.com/watch?v=q9VJJC2PQUc&list=PLPcBCIzw1xNEh87N0I-2cxjpi5mKM185U&index=4
-Mario Graphics Change https://www.youtube.com/watch?v=V45nDfuEgA0&list=PLPcBCIzw1xNEh87N0I-2cxjpi5mKM185U&index=5
Tags: dynamic, dynamic sprites, graphic change, graphics, lorom, mario graphics, mario palette, needs remoderation, palette, palette change, sa-1, semi dynamic sprites
Download: Download - 1.08 MiB
383 downloads
anonimzwx
@Mogu94 Well that patch is cool, maybe I can add a way to make it compatible with it. Other usual patch that people use is Mario's 8x8 Tiles DMA-er. If i find an easy way to make it compatible with those patches then maybe i can include compatibility.
Posted by: anonimzwx - | Link
anonimzwx
@Mathos You can make it compatible with UberASMTool. Only follow the next steps:

1. Open UberASMTool Folder
2. Open asm Folder
3. Open base Folder
4. Open main.asm
5. Erase the line "incsrc statusbar.asm"

Also you can use UberAsm Patch. If you are using UberASM patch you must do the next:

1. Open uberasm Folder
2. Open "asar_patch.asm"
3. Change:
Code
!statusbar       = !true

for
Code
!statusbar       = !false

4. Change:
Code
!statusbar_drawn       = !true

for
Code
!statusbar_drawn       = !false

5. Change:
Code
!nmi       = !true

for
Code
!nmi       = !false
Posted by: anonimzwx - | Link
Mogu94
I would like to use this with Ladida's 32x32 patch but...sadly it seems that the two patches don't get along.
Posted by: Mogu94 - | Link
Mathos
While this patch has a great amount of compatibility, it is incompatible with UberASMTool in its current state. Hope this will end fixed, because this patch is still awesome.
Posted by:  Mathos - | Link
HammerBrother
For graphic change, it is a good alternative from examination.
Posted by: HammerBrother - | Link

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