Same As mikeyk original Air Meter But instead of following the screen's position, it follows the player's position. I submitted this because since sprites overlap in front of the meter (Its suppose to be in front of everything, like the HUD would), it obstruct the viewer from seeing it (especially in a level with no vertical or horizontal scroll), so when this meter follows the player, its easier to see the meter due to the position located next to the player and it moves with the player too. I ask Alcaro if I can submit this and he says yes.
Credits:
mikeyk, the original author of the graphical air meter
MarioE, for helping me with the request of this meter
JackTheSpades, same as above
in lunar magic when you inert this sprite what extra bit does it use and what comand does it need and where do i find it i inserted the block and the sprite and it says they sucsessfully but in game the meter is not showing up what am i doing wrong
Moderator's note: This is currently the best air meter around. It could theoretically be even better as a levelASM routine, but if you want an air mechanic for your hack you need look no further than this.
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