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YI Flying Kamek

SMW Sprites → YI Flying Kamek

This file is obsolete. The latest version is YI Flying Kamek. For other versions, check the version history.

Submission Details

Name: YI Flying Kamek
Author: Thomas
Added:
Version History: View
Tool: Romi's Spritetool
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This is the flying Kamek sprite used in a few levels of Yoshi's Island, which flies in a loop from the background to the foreground.

It starts by moving left in the background at whatever height you place it at in LM. Once it goes offscreen, it'll fly right in the foreground starting at Mario's height. When it goes offscreen there, it'll go back to the BG.

Graphics for the original Kamek sprite are included, as well.


(resubmitted with the bug fixed, it was just because I was dumb with a branch)
Tags: enemy invincible kamek lorom mario-following remoderation
Comments: 2 (jump to comments)
Rating:
5.0 (4 ratings)
No rating
Download 3.68 KiB | 30 downloads

Screenshots

Comments (2)

Mogu94 Link
Thank you for this.

Edit: To anyone that is going to use this sprite, go to "XDispSmall:" in the asm file and change the 08 to 0C to align the broom head graphics correctly to the back of Kamek's body/broom stick. As-is, it's inside of Kamek.
Vitor Vilela Link
Well-done! Works perfectly now. Works too with SpriteTip, which is a good plus.

Approved.