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Details for Circling Thwomp
SMW Sprites
- Circling Thwomp
Link
-
Show random
File Name:
Circling Thwomp
Added:
2016-07-07 12:20:55 AM
Authors:
TheBiob
Tool:
PIXI
Type:
Standard
Dynamic:
No
Disassembly:
No
Includes GFX:
No
Description:
This thwomp will change it's direction every time it hits the ground.
Extra bit will make it go counter-clockwise
Requested by Ruberjig
Tags:
castle
,
lorom
,
thwomp
Rating:
4.6 (Votes: 5)
Download:
Download
- 1.81 KiB
766 downloads
Screenshots
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Fintan
It crashes my rom either way.
Posted by:
Fintan
-
2021-05-16 06:45:29 AM
|
Link
XtremeI
kind wierd.. bit 1 parakoopa , bit 2 is only right up and bit 3 is only up right . How can you setup to be down and then right then up ?
Posted by:
XtremeI
-
2021-01-05 04:00:39 AM
|
Link
ninj
Can you make it so it follows mario?
Posted by:
ninj
-
2020-06-17 07:26:11 PM
|
Link
RussianMan
has extra byte enabled but doesn't utilize it.
Posted by:
RussianMan
-
2020-05-10 11:06:48 AM
|
Link
C4RL0S-PR
The Sprite work good but when the extra bit is set it crash the game.
Posted by:
C4RL0S-PR
-
2017-07-03 03:15:37 AM
|
Link
DiscoTheBat
The sprite works nicely, the only nitpick I had is that it seems it isn't properly aligned when goes horitonal/vertical depending on position of sprite, aside that, works just fine. Good job!
Posted by:
DiscoTheBat
-
2016-07-07 12:21:53 AM
|
Link
Ruberjig
"Circling" THATS the word I was looking for *facepalm*
Thanks son.
Posted by:
Ruberjig
-
2016-07-02 07:42:08 PM
|
Link
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