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Details for Circling Thwomp
SMW Sprites - Circling Thwomp Link - Show random
File Name: Circling Thwomp
Added:
Authors: TheBiob
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: This thwomp will change it's direction every time it hits the ground.

Extra bit will make it go counter-clockwise

Requested by Ruberjig
Tags: castle, lorom, thwomp
Rating: 4.6 (Votes: 5)
Download: Download - 1.81 KiB
766 downloads
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Fintan
It crashes my rom either way.
Posted by: Fintan - | Link
XtremeI
kind wierd.. bit 1 parakoopa , bit 2 is only right up and bit 3 is only up right . How can you setup to be down and then right then up ?
Posted by: XtremeI - | Link
ninj
Can you make it so it follows mario?
Posted by: ninj - | Link
RussianMan
has extra byte enabled but doesn't utilize it.
Posted by:  RussianMan - | Link
C4RL0S-PR
The Sprite work good but when the extra bit is set it crash the game.
Posted by: C4RL0S-PR - | Link
DiscoTheBat
The sprite works nicely, the only nitpick I had is that it seems it isn't properly aligned when goes horitonal/vertical depending on position of sprite, aside that, works just fine. Good job!
Posted by: DiscoTheBat - | Link
Ruberjig
"Circling" THATS the word I was looking for *facepalm*

Thanks son.
Posted by: Ruberjig - | Link

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