Great Patch! Though I appreciate how user friendly it is I kind of have to question a couple design choices.
1. How come the player is small by default? It would make more sense to have them small only on their last bit of health. (This is more of a minor complaint though.)
2. The way you gain health is kind of awkward to work with...at least for me it is. Mushrooms only seem to recover health if your small at the time otherwise they do nothing but go into the reserve box making them a useless power up collect. (Which I guess is more of a personal problem for those who want their other power ups to be more hidden but still.)