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Details for Fireball flag
SMW Patches - Fireball flag
File Name: Fireball flag
Authors: TheBiob
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch adds a flag which changes if fireballs interact with sprites or hurt the player.
Affects Yoshi and player fireballs.

If you spawn fireballs via asm make sure you set the flag to interact with the player or with sprites. If you don't set this flag it might still be set or not set from the previous sprite.

Requested by Erik557
Tags: fireball, lorom, needs remoderation, sa-1
Download: Download - 1.00 KiB
Some limitations I forgot to mention in the discription:

1) Sprites with custom fireball checks most likely don't care if the flag is set or not. Though making the check taking the flag into account shouldn't be that difficult.

2) The fireball X speed is in pixel per frame and not using the update x position routine like most other sprites.
Posted by: TheBiob - | Link
Now this is a pretty good patch, this one should work fine for Fire Bros. and other sprites, you only need to get clever to use this patch.

Approved and added SA-1 support.
Posted by: lx5 - | Link
Thanks fam. At first I thought I'd done something wrong with the spawn, but it's nice to see that it was actually a bug in the game.
If anyone wants the routine I used, link.
Posted by:  Erik - | Link

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