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Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex edit at $00EEB2 in the ROM map, you can replay the level without a problem.
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Details for New Super Mario World 1: The Twelve Magic Orbs
Super Mario World Hacks - New Super Mario World 1: The Twelve Magic Orbs Link - Show random
File Name: New Super Mario World 1: The Twelve Magic Orbs
Version History: View
Authors: Pink Gold Peach
Demo: No
Featured: No
Length: 112 exit(s)
Type: Standard: Hard
Description: Bowser sotle the twelve magic orbs from Peach's Castle, now Mario must got them back.

94 levels and 112 exits
Custom Music
Custom ASM
Custom Bosses
9 New Power-Ups
And More...

EDIT: fixed a little mistake at the end of 12-S
Tags: asm, bosses, hdma, less exgfx, music, powers, traditional, variety
Rating: 4.3 (Votes: 110)
Download: Download - 1.48 MiB
Como eu faço para jogar? alguem pode me explicar?
Posted by: diguitar - | Link
This is really an excellet hack. finished the game with 107 exits so far. gotta see which ones ive missed. I liked pretty much everything except the 2 levels where the rocks are falling from the sky. HIGHLY UNFAIR and cannot plan or time strategy as it seems RNG. other that that I thought the hack was fantastic

EDIT: Finally found all 112 exits. I thought one of the exits I was missing would lead me to the warp world. Sadly I fount out it was as simple as pushing L on the map. Really wish I figured that out sooner when I was looking for the missing exits LOL
Posted by: jBL00D - | Link
when coming out of the last pipe in 11-4, you will see coins if you jump up
at the very top the coins lead up to a pipe
i brought the rocket boots there, but i cant enter the pipe
mystery is unsolved
Posted by: Edwo - | Link
Posted by: KazakhGuy - | Link
I'm finding that the autosave feature doesn't actually work a lot of the time. I just lost a lot a progress after resetting using an sd2snes on a super nt
Posted by: Gul_dukat - | Link
The New Super Mario World series is one of my favorites. I congratulate the creator of this beautiful series 5/5/★#smw{:TUP:}
Posted by: Boshi171 - | Link
One of best smw hacks I have played I can't wait for remaster #smw{:TUP:}
Posted by: ShadowTheHedgehog - | Link
After completing the normal exit from level 3-4 I cannot advance to the next level
Posted by: armando3049 - | Link
wow it was very nice !
Posted by: Mapping_bl - | Link
What is the music used in 3-3?
Posted by: Denim - | Link
Originally posted by memelord882
Does anyone here know where the secret exit in 4-5 is because I have been struggling to find it

I think this could help.
Posted by: KlonoA13Phill - | Link
Does anyone here know where the secret exit in 4-5 is because I have been struggling to find it
Posted by: memelord882 - | Link
Simplesmente uma das melhores hack que joguei,musicas muito bem colocadas,level desing ótimo e o mapa muito bem trabalhado
Posted by: Zuluna - | Link
Hi, can someone help on getting the SMC to play it in my SNES Classic? Couldn't run the .bps file. Thank you!
Posted by: zyx_dnv - | Link
Great Hack! I really love the graphic style, music and level design. But I don't really like the Super Mario Bros 3. HUD.
Posted by: Theokat - | Link
This was my very first SMW romhack I played and while it's a pretty challenging hack(with a bug or two in it), I overall really enjoyed it. I have to say I found the levels that had mario in some kind of vehicle were something I found really fun and unique. Altouhgh I will say that the heavy reliance of projectile enemies got a bit annoying after awhile, and at times some levels felt a bit similar to others.
Posted by: Hugelinkfan15 - | Link
Originally posted by Alcazar
Can someone explain how to use the shell?

I don't know if you have already found the way to do it because this comment was made in 2016, but I'll anyway tell you how to do it.

STEP 1: Run by holding down B or X and either or in order to run and fill the >>>>>> P (like when you run to jump higher or fly).
STEP 2: When >>>>>> P is full, instead of pressing A to jump, press to crouch.

If everything went well, Mario will be sliding just like a Koopa Troopa. Keep in mind that while he's doing it:
•He will keep moving if you hold down the B or X button.
•You cannot change his direction, he will if he hits an obstacle or a wall, so be careful since he moves very fast.
•You can make him jump by pressing A or Y.
•If you try to make a spin jump by pressing Y, you will only make a normal jump.
•You can stop him:
-By just stopping pressing B or X, which makes Mario stand up again.
-By holding down while you stop pressing B or X, which makes Mario decelerate keeping his shell position.

I hope I helped you and anyone who wanted to learn how to use this power-up.
Posted by: KlonoA13Phill - | Link
The level designs were pretty cool. I also liked the gimmick levels were Mario was not in his regular form. i.e., the minecart level, rocketship level, etc. The concepts were very creative but the only frustrations I have echo what others have said. Long levels with no midpoint saves and having projectile enemies/flying koopas coming out of nowhere after landing on a platform. Basically an automatic kill unless you know they're coming. Lost count of how many times I would land a tricky jump onto a platform only to get hit immediately by a baseball or have a flying koopa land on me out of nowhere. Argghh!
Posted by: KoopaShell - | Link
Very good hack man!!!!!
Posted by: Chwee - | Link
Great Hack!
Posted by: GoldGames - | Link
This hack left me conflicted. Its visuals were for the most part very impressive, both the overworld and levels had distinct scenery and the immense amount of worlds allowed for a bunch of different aesthetics, reminding me of the famous Newer Super Mario Bros Wii. However, unlike that classic fan project, this hack fails to deliver any form of interesting design. Halfway through the game, you've basically seen everything the author has to offer. The difficuly only increases by spamming projectile based enemies (hammer bros, pitchin chucks), having long levels without midpoints, or adding janky gimmicks that are more frustrating than fun. Setups are often repeated and don't feel refreshing. This really sucked the fun out of an otherwise very decent hack for me, especially in world 9-10-11. Similar design issues are also prevalent in the overworld that, while generally beautiful, hardly does anything interesting, because secrets are either shortcuts or extremely short alternative paths that do not unlock anything. Furthermore, the switch palaces (that honestly, were the most interesting part to unlock), had zero use past the first few worlds.

I'm glad a possible remake is in progress, as with a good amount of polish the hack can become infinitely more fun. Still, I commend the author for releasing such a massive, visually consistent romhack, that is not an easy feat.
Posted by: Fornaxus - | Link
Hey, been enjoying this hack for the most part, but I found a pretty major bug/glitch. In World 4, I had only beaten 4-1 and 4-2 (secondary exit to pyramid), and I pressed L to go to the pipes that warp between worlds. This revealed 4-4 on the map, but I wasn't allowed to move to 4-4, I could only see it. After beating 4-3, though, I still cannot access 4-4, even though I can see it. The only way I'll be able to exit the World now is through beating 4-6 (which, as someone else mentioned, has some major cheese that allows you to skip nearly the entire level) and the castle.

Overall fun traditional-esque hack, but if you ever plan on updating, you might want to address some of these issues.

Posted by: FineTunedBenjo - | Link
hack rom verygood
Posted by: cinthiamaria123 - | Link
I can't entering the pipe where i get the second key in the final castle!?!? But, nice hack, 10/10, i love this hack!
Posted by: EvilLakitu - | Link
Jaime trop les pouvoir
Posted by: BuinggamerTv - | Link
I Love This Hack! 5 Stars.
Posted by: Matheus3FD0 - | Link
Originally posted by MarcosMoutta
gostaria muito de uma lista com as músicas dessa hack! trabalho incrível!

I made it!
Posted by: MusicManiac - | Link
gostaria muito de uma lista com as músicas dessa hack! trabalho incrível!
Posted by: MarcosMoutta - | Link
This is the best Mario hack ever made, as far as I'm concerned. The originality is 5/5, with amazing level design that forces you to strategize and practice. It's brutally hard, but worth it! The music is amazing and well-chosen.
Posted by: GenPDP7 - | Link
Gosh, it's so nice and I like the use of the sprites from super mario bros 2 all-stars. That's where the "orbs" came from. But the description of them is kinda lacking. They don't seem to do anything in-game, they're just things to collect.
Posted by: Notto - | Link
Ok seriously wtf is the strategy for 11-3? Some bs...
Posted by: Kaioh1990 - | Link
The level design is great, but the rock castle have a problem, in the middle you have to pass a rockslide, but the rocks fall in random places making you die many times without your fault, it´s unfair!
Posted by: Picsa - | Link
its amazing.. no other way to put it
Posted by: LaziiXavii - | Link
You are a fucking genious man for all this perfection, but i see very broken moment into some castle man, those parts NEEDS some stars please put into those; it' almost impossible to continue without savestate spamming!
So the parts are:
- The middle part into rock castle #7 with long rockslides;
- The end part of the minor fortress into space world: a lot of impossible rockslides but VEEERY LONG!
You can continue only if you take a very good rng and its very difficult to run continuolsy for all those paths!
Please do those changment, i'm a very expert smw player!
For all the things, you are a fucking genious man, totally love from the only smw italian expert guy!
Posted by: DIO DEL METAL - | Link
I was enjoying this hack but ran into a problem that cut my run short. In 2-5 when I complete the level it doesn’t proceed to the next one. I did the secret exit too which lead to the ghost ship where the blue switch was too. Not sure what I’m doing wrong.

Emulator: Retroarch 1.8.4 (Nintendo Switch)
Core: SNES9x-Current

P.S. 2-4 only has 4 star coins
Posted by: Kaioh1990 - | Link
Pretty neat so far. Easy softlock in the vine level though where the vine grows to the top of the screen.

Am I missing something about the shell power-up, or is it completely useless if you can't reach P-speed? Ducking with it looks like it would protect Mario from something, but it doesn't seem to do that.
Posted by: Vellidragon - | Link
finally i found this beautiful hack this is a very good hack man
Posted by: Mitauu - | Link
Nice hack! I beated it in 5 or 6 days.
Some stages were very difficult to beat it. Others were very easy to beat it.
I got all the 112 exits while collecting all Dragon Coins except by one specific stage.

I noticed some bugs/errors:

The level 2-4 (Flooded Cave) has only 4 Dragon coins.
Posted by: rafaelfutbal - | Link
Posted by: matheus372 - | Link

Maybe it can be useful, my little contribution :)
Posted by: zoen - | Link
Originally posted by AliBee615
World 3 music after beach what is it???

8th VLDC: Factory Map, composed by amphobius (DalekSam)
Posted by: brickblock369 - | Link
Posted by: h.carrell - | Link
This is perfect excellent hack bro
Posted by: Virusrob16 - | Link
Excelente hack, muy entretenido. Los cambios en los fondos aunque no muy complejos, estos logran verse bien y nada forzados.
Posted by: StormWarrior342 - | Link
Can't tell you how many times I died by;
-enemies coming out of nowhere giving me zero time to react
-trapping myself and forcing to wait til time runs out because I didn't do something exactly like you did
-weird gimmicks
-blind jumps

Try not to make these occur.
Posted by: DankClam - | Link
This is an excellent hack. My attention span is usually fairly short, but I was interested enough in this to play through until the end. I didn't care much for the sections with the falling debris, but everything else more than makes up for it.
Posted by: quickdraw86 - | Link
Posted by: slobert - | Link
Dude, this hack rom is perfect, I really like it 'v'
Posted by: Rocky - | Link
Since nobody said it yet, ORB
Posted by: kreuzing - | Link
Just finished it. Amazing level design, sprites and overworld! Loved the unique power-ups too!
Posted by: ValliteKing - | Link
Very exciting
Posted by: ishmael205 - | Link
Metal Shark Player 360
Excellent hack! #smw{:TUP:}
Posted by: Metal Shark Player 360 - | Link

Nice adherence to Subscreen Boundaries, guys. #smw{-_-} #smw{-_-2}
Posted by: VoxelRoguery - | Link
a very good game try this game #smrpg{gasp}
Posted by: mxk - | Link
Unknown User
There is a bug that you can lock the game, there is a chance Of a level Path to open and you can't Cross it when you press L for the tornado to drag you to the warp zone
Posted by: Unknown User - | Link
wow it´s soooooooo good
Posted by: KD_KENNEDY - | Link
Great hack, but difficulty relies to much on projectile spam
Posted by: Magmatic - | Link
Knight of Time
This is a really good hack despite the great deal of challenges in it. Also, I was playing level 6-6 (Abandoned Mineshaft) and I noticed a Yoshi Coin on the subscreen boundary, you might want to fix that. I love the variety all the custom powerups here gives you, great job on that.
Posted by: Knight of Time - | Link
decent game except some unfair mechanics. also the last level was kinda arbitrary with that much of enemy spam.
Posted by: Yasaka - | Link
Muy buen hack amigo, increible; saludos desde Peru
Posted by: eduar.psd - | Link
I love this hack
especially the powerups #tb{:D}
Posted by: wuanter - | Link
Best hack #smrpg{y}
Posted by: Saiyan - | Link
El Cuh Fermin
I need help of Cursed Cathedral that is weird the sfx and also I need to replace some samples in Cursed Cathedral. So I need help to fix. And I love this hack with Layer 3 Affecions.
Posted by: El Cuh Fermin - | Link
I might do a Twelve Magic Orbs coinless video about 1-1 on my youtube channel
Posted by: TheOrangeToad - | Link
#smw{;)} nice!
Posted by: TKJ_ThatKidJay - | Link
great hack
Posted by: blaze800000 - | Link
World 3 music after beach what is it???
Posted by: AliBee615 - | Link
how do yow go on it
Posted by: MojangGaming - | Link
the best hack hands down #smw{:TUP:}
Posted by: Enan63 - | Link
I love this Hack #lm{pal}
Posted by: tikter - | Link
+Rugoteshimo ZSNES or Snes9x
Posted by: overmariofan - | Link
¿what emulator can I use?
Posted by: Rugoteshimo - | Link
@MisterZygarde64 did you patch it?
Posted by: FuZa - | Link
this had some graphical errors in the background other than that it's pretty promising
Posted by: FuZa - | Link
I love this hack! 5/5
good songs, good graphics and gameplay
although some bugs are worth playing :)
Posted by: Poison - | Link
Great hack!! I love it :)
Posted by: overmariofan - | Link
Whenever I try to load the game I always get an error saying bad rom
Posted by: MisterZygarde64 - | Link
Young Boi
Great Hack!
Posted by: Young Boi - | Link
I really liked this ROM but I would like to play it on my SNES classic. However, I need the SMC file and when I download this link, I cannot convert to SMC because it is a BPS. I even tried to convert to IPS but it did not work. Does anybody know who to fix that?

Edit: Alright, I was silly, I downloaded the floating IPS, found on this website and worked very well. Thank you very much! You guys are awesome!!
Posted by: Actos - | Link
I'm new to this and I would like to know how I open it so I guess I need an emulator but I do not know what it is

Posted by: MrGalletas23 - | Link
Electric Pants
What is the music used in 1-A?

EDIT: Don't worry I found it.
Posted by: Electric Pants - | Link
Electric Pants
One of the best hacks ever, the custom graphics and power ups are awesome. 5/5
Posted by: Electric Pants - | Link
Konata Izumi
Originally posted by SuperMarioFan55589
I Love This Hack This Is The Best One You Have Ever Made 5 Stars.

ok he gets it u dont need to post twice
Posted by: Konata Izumi - | Link
I Love This Hack This Is The Best One You Have Ever Made 5 Stars.
Posted by: SuperMarioFan55589 - | Link
I Love This Hack This Is The Best One You Have Ever Made 5 Stars.
Posted by: SuperMarioFan55589 - | Link
Where is the fourth switch palace? Seeing outlined blocks in worlds 5 and 6, but have red, blue, and yellow already?
Posted by: quickdraw86 - | Link
I love this, made a full playthrough of it on my channel
Posted by: MilesTheFox414 - | Link
Love this hack!
Posted by: Splatter64 - | Link
Love This Hack!! BTW whats the music in world 6-castle?
Posted by: MattAttack325 - | Link
What is the music in world 2-4???
Posted by: Carnage781 - | Link
I completed this in about one week, and oh boy was this hack something else. First off, I really liked a lot of the ideas in this hack, however I feel like the "difficulty" came from the use of too many projectiles on screen at once and tight spaces. I got all four switch palaces and beat 12-S, but this required abuse of savestates at times.
Posted by: OneOf99 - | Link
I downloaded this hack and tried to run it on Snes9x but it gave me a corrupt hack error, anyone know how to fix this?
Posted by: Valkyrienaut - | Link
if there a real hardware version G.D.
EDIT:Can you do a unused stuff in your hack.
Posted by: TheOrangeToad - | Link
at last i beat this hack after 4 days, i gotta say it's pretty good!
Posted by: riki2321 - | Link
Difficulty usually based in enemies which throw cluster projectiles (pitchin' chucks), combined sometimes with tight spaces, gimmicks poorly introduced, aesthetic work and design overall heavily based off VLDC7/8/9 (not really a problem). Still, it is pretty fun.
I'm in World 11 right now finished, dam was 12-S insane. 11-1 has this annoying bug when I basically can't pause because my Yposition changes randomly if I do, resulting most times in death.
This hack is, overall, really poorly tested by the way. There are lots of skips and small glitches.
Posted by:  Erik - | Link
Hello Doctor Neo Cortex,

I have just finished playing your game, and I found it very challenging but totally awesome ! The 12 worlds carry each a different atmosphere, level design and colors and I love that. Overworld is very well designed too, and so are custom musics you chose and new power-ups you added ! Boomerang suit, hammer suit, ice flower, bubble flower, rocket mushroom, tanooki suit, original SMB3 racoon leaf... all are very fun to use =]

I figured out to find all 112 exits without using any savestate, but what a challenge ! Some levels are very difficult, especially those where the ceiling crumbles on you : the randomness and the speed of the falls make these levels very tricky. And so are the 2 last levels, Element Tower and The Fianal Run, in which I, from a non-using-savesate player point-of-view, think you should have put one midway gate cause they are quite long and difficult.

A last thing : I noticed that the automatic save did sometimes not do the job, especially if you just finish a level, then automatically walk towards the next, and shut down the emulator at this time. To avoid this, I walked a bit on the overworld and entered a random level, then exit it and it was totally fine with the save.

To conclude, I took really pleasure in playing your game, it was sometimes very difficult but, as other said, fair.

10/10 (5 stars) Thank you very much for your gigantic and wonderful work =]

@Jar of Roms : I did personally not encounter these problems when playing the game. I think I found secret exits first though. Maybe a problem with your emulator ?

Posted by: NatsuFireball - | Link
you can skip all of 4-6 LOL
Posted by:  Erik - | Link
Jar of Roms
I had to start over my game and when I got up to 4-3 the same problem happened! What the heck! Are you able to fix this??
Posted by: Jar of Roms - | Link
Jar of Roms
I'm at the level in world two that leads to the sunken ghost ship. I got the normal exit and it wouldn't let me progress. Is anyone else having this problem?
Posted by: Jar of Roms - | Link
well lets start with things i dont like.

every castle boss is pretty much the same fight.
secret exits (in my opinion) usually should lead to an alternate path or secret levels, not just shorten the world. after all i play all levels anyways so its kinda just a timewaste for me.
majority of powerups are just "modded" fire flowers.
talking about... ice flower is too broken. can softlock some levels etc.
also again ice flower, i managed to hit a green block and get a feather. im in lv 7 by now and i saw no feaher so far so i feel like it isnt planed to ever get one.
once again ice flower... (i love this power up okay) sometimes the hitboxes are just weird. it feels a little random if they hit or not.
why have the normal goal when you dont get bonus stars? hitting it is pointless cause you get nothing, while if you dont hit it you at least get a coin.
talking of which... i dont like the smb3 hud in general but its kinda weird that yoshi coins just look like a normal coin counting up to 5.
and that bewteen yoshi coins + power up is just an empty box :/
also sometiems its just annoying to tell where your 2nd item will drop from since the itembox is in the bottom corner

things i love about it.
themed worlds
a lot of worlds and levels.
beautiful overworld and stages.
warpzone that you can enter with L
levels showing a keypiece/switch next to them to show hey theres more
even tho lot of power ups are just different fire flowers, they are still different. still love it.
music change on the overworld even tho didnt load a new area, just amazing.
challenging but fair.
you dont have to carry items throught the hole stage.

ps: whats the music in world 10 the disco stages? pls tell me <3

i will add more when im done with the hack and i found more.
Posted by: kaitri - | Link
Aside from the glitches on hardware this is amazing. (the palette corruption in some areas and glitched graphics on the level intros)
Posted by: Adol - | Link
Can someone explain how to use the shell?

And like toad64, does anyone knows the song from "10-5 Starry Skies"?
Only heard this in one other hack.

Posted by: Alcazar - | Link
The unfair Level in the hack is 11-3 is the freaking Harder level in that hack #thp{>:(3}
Posted by: TheOrangeToad - | Link
The levels with the random stuff falling from the sky felt unfair (especially 11-3) because I often don't get enough time to get in front of everything.
Posted by: BlueSheep123 - | Link
What That Music Use in World 3 From And A Link To Download
EDIT in 12-fortess 2 Can You Get a Super Mario Galaxy Galaxy Plant music in SMW Music.
Posted by: TheOrangeToad - | Link
H.carrell on an ipad
12 worlds holy fucking shit sorry 4 language
Posted by: H.carrell on an ipad - | Link
This Hack is awesome . 5 stars !
Posted by: DreadDLorD44 - | Link
I'm now in World 4 (Playing it without any savestates) and i must say, it's hard, yes, but fair!

Sometimes the enemy placement it's a little bit wierd, but that's ok.

I give you 4 stars now.

If the hack better in the other worlds, i give u 5!

Keep it up man and sorry for bad grammar :(
Posted by: niko - | Link
wow its new powerups great
Posted by: dreaddlor443 - | Link
Yay, finaly accepted :D
Posted by:  Stivi - | Link
Bowser's statue, baseball chucks, volcano lotus too fréquent...
Great ideas so, perfect level design (castle #7 was insane !)
Some minor bugs.
4/5 !
Posted by:  Lexator - | Link
Can you give Me/Us a folder with all you music tracks because there were some tracks wich i really loved and i'll want to use them in my own. =)
Posted by: D3r_Bu1ld3r - | Link
Funny... just a few days ago I was wanting to try a new hack, and I selected the demo of your hack at random. Just today I found this hack in the C3 featured content, and I can say that I am excited to play this hack!
Posted by: SMWAgent09AF - | Link
Ah sim , também devo dizer que em algumas fazes, o volume das músicas são mais altos que o normal, fazendo com que o som natural dos Sprites e Objects fiquem baixos, e por último , achei que as músicas de alguns mundos acabaram ficando um pouco melancólicas (exceto Abastract world que tem muito mais a ver hehee) mas repito que são só pequenas sugestões que decidi postar por aqui, e que esse remake merecia mesmo ser reprogramado pra cartucho, pelas características tão belas e jogabilidade extremamente bem feita, e desafiadora. Gostei muito de poder jogar esse hack no console, é um dos melhores. parabéns!!
Posted by: lucasbrasil - | Link
Estou jogando no meu flashcard no SNES, e é fantástico!! Sinto jogando um novo jogo, com a mesma emoção de SMW que já conhecemos, mas com uma roupagem moderna e muito bem feita, cada detalhe das músicas, do Overworld, novas armas etc , realmente inovador no Super Nintendo, a única coisa que me deixou um pouco triste foi ao chegar numa faze que tem no 3 mundo, das cidades em construção, quando caí num abismo e fiquei preso lá tendo que morrer pra recomeçar a fase porque não tem outra saída, tipo um trampolim, etc; , então faltou rever isso ai cara, mas isso é meio bobo, não tira o mérito deste grandioso trabalho.. Também não sei o que houve, que em algumas (poucas) fazes, as cores do chão as vezes mudam no nada,principalmente nas cavernas (pelo menos vi isso no flashcard,pois pouquissimas falhas gráficas ocorrem nele). O que achei interessante foi que pouquissimos foram as falhas durante o funcionamento desse jogo no Flashcard,a maioria dos hacks travam devido há muito ASM ou músicas que travam o som e as fazes do jogo. Uma coisa meio que estranha que acontece de vez em quando, é que no mapa, as vezes quando perco uma jogada que volta para o mapa, ao apertar o "L" para chamar a nuvem, um pedaço de estrada da fase seguinte é aberto, de uma maneira falsa que faz com que nunca se passe realmente para a proxima faze, e se salvar com essa falha tem que reiniciar o jogo! Como eu falei, até agora jogando no Real Hardware foram esses os detalhes que encontrei no hack, e mais uma vez, ele está maravilhosamente agradável!! E se tivesse os PIPES do SMB3 então (sou fã desses, que por exemplo tem no Super Demo World). Enfim agora vou me matar pra passar do resto das fazes hahahaha! thank you!
Posted by: lucasbrasil - | Link
Andyana Jonseph
Well I'm glad this has a full version now. I really enjoyed, it's one of the best SMW hacks I've played. I like the mix of SMB3 & SMW, my 2 favorite Mario games. Another thing, I'm glad you got rid of that long intro level, that didn't even have a message, and the new title screen. So keep up the good work.
Posted by: Andyana Jonseph - | Link
PowerUptool now!
Posted by: TheOrangeToad - | Link

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