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13 users online: Aguni_, Christian07, GamecraftOriginal, GreenLightningx6,  KKevinM, Luiz123, OEOTeam, Pink Gold Peach, Rykon-V73,  Sayuri, SiameseTwins, SomeGuy712x, ZelRaat - Guests: 52 - Bots: 148 Users: 41,266 (1,503 active)
Latest: sixtyone
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Details for New Super Mario World 1: The Twelve Magic Orbs
Super Mario World Hacks - New Super Mario World 1: The Twelve Magic Orbs
File Name: New Super Mario World 1: The Twelve Magic Orbs
Added:
Version History: View
Authors: Pink Gold Peach
Demo: No
Featured: No
Length: 112 exit(s)
Type: Standard: Hard
Description: Bowser sotle the twelve magic orbs from Peach's Castle, now Mario must got them back.

Features:
94 levels and 112 exits
Custom Music
Custom ASM
Custom Bosses
9 New Power-Ups
And More...

EDIT: fixed a little mistake at the end of 12-S
Tags: asm, bosses, hdma, less exgfx, music, powers, traditional, variety
Rating: 4.2 (Votes: 90)
Download: Download - 1.48 MiB
54,273 downloads
Screenshots
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zoen

Maybe it can be useful, my little contribution :)
Posted by: zoen - | Link
brickblock369
Originally posted by AliBee615
World 3 music after beach what is it???

8th VLDC: Factory Map, composed by amphobius (DalekSam)
Posted by: brickblock369 - | Link
h.carrell
"stole"
Posted by: h.carrell - | Link
Virusrob16
This is perfect excellent hack bro
Posted by: Virusrob16 - | Link
StormWarrior342
Excelente hack, muy entretenido. Los cambios en los fondos aunque no muy complejos, estos logran verse bien y nada forzados.
Posted by: StormWarrior342 - | Link
DankClam
Can't tell you how many times I died by;
-enemies coming out of nowhere giving me zero time to react
-trapping myself and forcing to wait til time runs out because I didn't do something exactly like you did
-weird gimmicks
-blind jumps

Try not to make these occur.
Posted by: DankClam - | Link
quickdraw86
This is an excellent hack. My attention span is usually fairly short, but I was interested enough in this to play through until the end. I didn't care much for the sections with the falling debris, but everything else more than makes up for it.
Posted by: quickdraw86 - | Link
slobert
🔮RB GANG
Posted by: slobert - | Link
Rocky
Dude, this hack rom is perfect, I really like it 'v'
Posted by: Rocky - | Link
kreuzing
Since nobody said it yet, ORB
Posted by: kreuzing - | Link
ValliteKing
Just finished it. Amazing level design, sprites and overworld! Loved the unique power-ups too!
Posted by: ValliteKing - | Link
ishmael205
Very exciting
Posted by: ishmael205 - | Link
Metal Shark Player 360
Excellent hack! #smw{:TUP:}
Posted by: Metal Shark Player 360 - | Link
VoxelRoguery

Nice adherence to Subscreen Boundaries, guys. #smw{-_-} #smw{-_-2}
Posted by: VoxelRoguery - | Link
mxk
a very good game try this game #smrpg{gasp}
Posted by: mxk - | Link
Unknown User
There is a bug that you can lock the game, there is a chance Of a level Path to open and you can't Cross it when you press L for the tornado to drag you to the warp zone
Posted by: Unknown User - | Link
KD_KENNEDY
wow it´s soooooooo good
Posted by: KD_KENNEDY - | Link
Magmatic
Great hack, but difficulty relies to much on projectile spam
Posted by: Magmatic - | Link
Knight of Time
This is a really good hack despite the great deal of challenges in it. Also, I was playing level 6-6 (Abandoned Mineshaft) and I noticed a Yoshi Coin on the subscreen boundary, you might want to fix that. I love the variety all the custom powerups here gives you, great job on that.
Posted by: Knight of Time - | Link
Yasaka
decent game except some unfair mechanics. also the last level was kinda arbitrary with that much of enemy spam.
Posted by: Yasaka - | Link
eduar.psd
Muy buen hack amigo, increible; saludos desde Peru
Posted by: eduar.psd - | Link
wuanter
I love this hack
especially the powerups #tb{:D}
Posted by: wuanter - | Link
Saiyan
Best hack #smrpg{y}
Posted by: Saiyan - | Link
Fermín Acosta Jr.
I need help of Cursed Cathedral that is weird the sfx and also I need to replace some samples in Cursed Cathedral. So I need help to fix. And I love this hack with Layer 3 Affecions.
Posted by: Fermín Acosta Jr. - | Link
toad64
I might do a Twelve Magic Orbs coinless video about 1-1 on my youtube channel
Posted by: toad64 - | Link
TKJ_ThatKidJay
#smw{;)} nice!
Posted by: TKJ_ThatKidJay - | Link
blaze800000
great hack
Posted by: blaze800000 - | Link
AliBee615
World 3 music after beach what is it???
Posted by: AliBee615 - | Link
MojangGaming
how do yow go on it
Posted by: MojangGaming - | Link
Enan63
the best hack hands down #smw{:TUP:}
Posted by: Enan63 - | Link
tikter
I love this Hack #lm{pal}
Posted by: tikter - | Link
overmariofan
+Rugoteshimo ZSNES or Snes9x
Posted by: overmariofan - | Link
Rugoteshimo
¿what emulator can I use?
Posted by: Rugoteshimo - | Link
FuZa
@MisterZygarde64 did you patch it?
Posted by: FuZa - | Link
FuZa
this had some graphical errors in the background other than that it's pretty promising
Posted by: FuZa - | Link
Poison
I love this hack! 5/5
good songs, good graphics and gameplay
although some bugs are worth playing :)
Posted by: Poison - | Link
overmariofan
Great hack!! I love it :)
Posted by: overmariofan - | Link
MisterZygarde64
Whenever I try to load the game I always get an error saying bad rom
Posted by: MisterZygarde64 - | Link
Young Boi
Great Hack!
Posted by: Young Boi - | Link
Actos
I really liked this ROM but I would like to play it on my SNES classic. However, I need the SMC file and when I download this link, I cannot convert to SMC because it is a BPS. I even tried to convert to IPS but it did not work. Does anybody know who to fix that?

Edit: Alright, I was silly, I downloaded the floating IPS, found on this website and worked very well. Thank you very much! You guys are awesome!!
Posted by: Actos - | Link
MrGalletas23
I'm new to this and I would like to know how I open it so I guess I need an emulator but I do not know what it is

-A
Posted by: MrGalletas23 - | Link
Electric Pants
What is the music used in 1-A?

EDIT: Don't worry I found it.
Posted by: Electric Pants - | Link
Electric Pants
One of the best hacks ever, the custom graphics and power ups are awesome. 5/5
Posted by: Electric Pants - | Link
Konata Izumi
Originally posted by SuperMarioFan55589
I Love This Hack This Is The Best One You Have Ever Made 5 Stars.

ok he gets it u dont need to post twice
Posted by: Konata Izumi - | Link
SuperMarioFan55589
I Love This Hack This Is The Best One You Have Ever Made 5 Stars.
Posted by: SuperMarioFan55589 - | Link
SuperMarioFan55589
I Love This Hack This Is The Best One You Have Ever Made 5 Stars.
Posted by: SuperMarioFan55589 - | Link
quickdraw86
Where is the fourth switch palace? Seeing outlined blocks in worlds 5 and 6, but have red, blue, and yellow already?
Posted by: quickdraw86 - | Link
MilesTheFox414
I love this, made a full playthrough of it on my channel
Posted by: MilesTheFox414 - | Link
Splatter64
Love this hack!
Posted by: Splatter64 - | Link
MattAttack325
Love This Hack!! BTW whats the music in world 6-castle?
Posted by: MattAttack325 - | Link
Carnage781
What is the music in world 2-4???
Posted by: Carnage781 - | Link
OneOf99
I completed this in about one week, and oh boy was this hack something else. First off, I really liked a lot of the ideas in this hack, however I feel like the "difficulty" came from the use of too many projectiles on screen at once and tight spaces. I got all four switch palaces and beat 12-S, but this required abuse of savestates at times.
Posted by: OneOf99 - | Link
Valkyrienaut
I downloaded this hack and tried to run it on Snes9x but it gave me a corrupt hack error, anyone know how to fix this?
Posted by: Valkyrienaut - | Link
toad64
if there a real hardware version G.D.
EDIT:Can you do a unused stuff in your hack.
Posted by: toad64 - | Link
riki2321
at last i beat this hack after 4 days, i gotta say it's pretty good!
Posted by: riki2321 - | Link
Erik
Difficulty usually based in enemies which throw cluster projectiles (pitchin' chucks), combined sometimes with tight spaces, gimmicks poorly introduced, aesthetic work and design overall heavily based off VLDC7/8/9 (not really a problem). Still, it is pretty fun.
I'm in World 11 right now finished, dam was 12-S insane. 11-1 has this annoying bug when I basically can't pause because my Yposition changes randomly if I do, resulting most times in death.
This hack is, overall, really poorly tested by the way. There are lots of skips and small glitches.
Posted by:  Erik - | Link
NatsuFireball
Hello Doctor Neo Cortex,

I have just finished playing your game, and I found it very challenging but totally awesome ! The 12 worlds carry each a different atmosphere, level design and colors and I love that. Overworld is very well designed too, and so are custom musics you chose and new power-ups you added ! Boomerang suit, hammer suit, ice flower, bubble flower, rocket mushroom, tanooki suit, original SMB3 racoon leaf... all are very fun to use =]

I figured out to find all 112 exits without using any savestate, but what a challenge ! Some levels are very difficult, especially those where the ceiling crumbles on you : the randomness and the speed of the falls make these levels very tricky. And so are the 2 last levels, Element Tower and The Fianal Run, in which I, from a non-using-savesate player point-of-view, think you should have put one midway gate cause they are quite long and difficult.

A last thing : I noticed that the automatic save did sometimes not do the job, especially if you just finish a level, then automatically walk towards the next, and shut down the emulator at this time. To avoid this, I walked a bit on the overworld and entered a random level, then exit it and it was totally fine with the save.

To conclude, I took really pleasure in playing your game, it was sometimes very difficult but, as other said, fair.

10/10 (5 stars) Thank you very much for your gigantic and wonderful work =]

@Jar of Roms : I did personally not encounter these problems when playing the game. I think I found secret exits first though. Maybe a problem with your emulator ?

Posted by: NatsuFireball - | Link
Erik
you can skip all of 4-6 LOL
Posted by:  Erik - | Link
Jar of Roms
I had to start over my game and when I got up to 4-3 the same problem happened! What the heck! Are you able to fix this??
Posted by: Jar of Roms - | Link
Jar of Roms
I'm at the level in world two that leads to the sunken ghost ship. I got the normal exit and it wouldn't let me progress. Is anyone else having this problem?
Posted by: Jar of Roms - | Link
kaitri
well lets start with things i dont like.

every castle boss is pretty much the same fight.
secret exits (in my opinion) usually should lead to an alternate path or secret levels, not just shorten the world. after all i play all levels anyways so its kinda just a timewaste for me.
majority of powerups are just "modded" fire flowers.
talking about... ice flower is too broken. can softlock some levels etc.
also again ice flower, i managed to hit a green block and get a feather. im in lv 7 by now and i saw no feaher so far so i feel like it isnt planed to ever get one.
once again ice flower... (i love this power up okay) sometimes the hitboxes are just weird. it feels a little random if they hit or not.
why have the normal goal when you dont get bonus stars? hitting it is pointless cause you get nothing, while if you dont hit it you at least get a coin.
talking of which... i dont like the smb3 hud in general but its kinda weird that yoshi coins just look like a normal coin counting up to 5.
and that bewteen yoshi coins + power up is just an empty box :/
also sometiems its just annoying to tell where your 2nd item will drop from since the itembox is in the bottom corner



things i love about it.
themed worlds
a lot of worlds and levels.
beautiful overworld and stages.
warpzone that you can enter with L
levels showing a keypiece/switch next to them to show hey theres more
even tho lot of power ups are just different fire flowers, they are still different. still love it.
music change on the overworld even tho didnt load a new area, just amazing.
challenging but fair.
you dont have to carry items throught the hole stage.

ps: whats the music in world 10 the disco stages? pls tell me <3

i will add more when im done with the hack and i found more.
Posted by: kaitri - | Link
Adol
Aside from the glitches on hardware this is amazing. (the palette corruption in some areas and glitched graphics on the level intros)
Posted by: Adol - | Link
Alcazar
Can someone explain how to use the shell?

And like toad64, does anyone knows the song from "10-5 Starry Skies"?
Only heard this in one other hack.

Thanks.
Posted by: Alcazar - | Link
toad64
The unfair Level in the hack is 11-3 is the freaking Harder level in that hack #thp{>:(3}
Posted by: toad64 - | Link
BlueSheep123
The levels with the random stuff falling from the sky felt unfair (especially 11-3) because I often don't get enough time to get in front of everything.
Posted by: BlueSheep123 - | Link
toad64
What That Music Use in World 3 From And A Link To Download
EDIT in 12-fortess 2 Can You Get a Super Mario Galaxy Galaxy Plant music in SMW Music.
Posted by: toad64 - | Link
H.carrell on an ipad
12 worlds holy fucking shit sorry 4 language
Posted by: H.carrell on an ipad - | Link
DreadDLorD44
This Hack is awesome . 5 stars !
Posted by: DreadDLorD44 - | Link
niko
I'm now in World 4 (Playing it without any savestates) and i must say, it's hard, yes, but fair!

Sometimes the enemy placement it's a little bit wierd, but that's ok.

I give you 4 stars now.

If the hack better in the other worlds, i give u 5!

Keep it up man and sorry for bad grammar :(
Posted by: niko - | Link
dreaddlor443
wow its new powerups great
Posted by: dreaddlor443 - | Link
Stivi
Yay, finaly accepted :D
Posted by: Stivi - | Link
Lexator
Bowser's statue, baseball chucks, volcano lotus too fréquent...
Great ideas so, perfect level design (castle #7 was insane !)
Some minor bugs.
4/5 !
Posted by:  Lexator - | Link
D3r_Bu1ld3r
Can you give Me/Us a folder with all you music tracks because there were some tracks wich i really loved and i'll want to use them in my own. =)
Posted by: D3r_Bu1ld3r - | Link
SMWAgent09AF
Funny... just a few days ago I was wanting to try a new hack, and I selected the demo of your hack at random. Just today I found this hack in the C3 featured content, and I can say that I am excited to play this hack!
Posted by: SMWAgent09AF - | Link
lucasbrasil
Ah sim , também devo dizer que em algumas fazes, o volume das músicas são mais altos que o normal, fazendo com que o som natural dos Sprites e Objects fiquem baixos, e por último , achei que as músicas de alguns mundos acabaram ficando um pouco melancólicas (exceto Abastract world que tem muito mais a ver hehee) mas repito que são só pequenas sugestões que decidi postar por aqui, e que esse remake merecia mesmo ser reprogramado pra cartucho, pelas características tão belas e jogabilidade extremamente bem feita, e desafiadora. Gostei muito de poder jogar esse hack no console, é um dos melhores. parabéns!!
Posted by: lucasbrasil - | Link
lucasbrasil
Estou jogando no meu flashcard no SNES, e é fantástico!! Sinto jogando um novo jogo, com a mesma emoção de SMW que já conhecemos, mas com uma roupagem moderna e muito bem feita, cada detalhe das músicas, do Overworld, novas armas etc , realmente inovador no Super Nintendo, a única coisa que me deixou um pouco triste foi ao chegar numa faze que tem no 3 mundo, das cidades em construção, quando caí num abismo e fiquei preso lá tendo que morrer pra recomeçar a fase porque não tem outra saída, tipo um trampolim, etc; , então faltou rever isso ai cara, mas isso é meio bobo, não tira o mérito deste grandioso trabalho.. Também não sei o que houve, que em algumas (poucas) fazes, as cores do chão as vezes mudam no nada,principalmente nas cavernas (pelo menos vi isso no flashcard,pois pouquissimas falhas gráficas ocorrem nele). O que achei interessante foi que pouquissimos foram as falhas durante o funcionamento desse jogo no Flashcard,a maioria dos hacks travam devido há muito ASM ou músicas que travam o som e as fazes do jogo. Uma coisa meio que estranha que acontece de vez em quando, é que no mapa, as vezes quando perco uma jogada que volta para o mapa, ao apertar o "L" para chamar a nuvem, um pedaço de estrada da fase seguinte é aberto, de uma maneira falsa que faz com que nunca se passe realmente para a proxima faze, e se salvar com essa falha tem que reiniciar o jogo! Como eu falei, até agora jogando no Real Hardware foram esses os detalhes que encontrei no hack, e mais uma vez, ele está maravilhosamente agradável!! E se tivesse os PIPES do SMB3 então (sou fã desses, que por exemplo tem no Super Demo World). Enfim agora vou me matar pra passar do resto das fazes hahahaha! thank you!
Posted by: lucasbrasil - | Link
Pixel-Gon
Well I'm glad this has a full version now. I really enjoyed, it's one of the best SMW hacks I've played. I like the mix of SMB3 & SMW, my 2 favorite Mario games. Another thing, I'm glad you got rid of that long intro level, that didn't even have a message, and the new title screen. So keep up the good work.
Posted by: Pixel-Gon - | Link
toad64
PowerUptool now!
Posted by: toad64 - | Link

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