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Converting a MarioPaintComposer compisition manually into Custom Music Tutorial

Documents → Converting a MarioPaintComposer compisition manually into Custom Music Tutorial

Submission Details

Name: Converting a MarioPaintComposer compisition manually into Custom Music Tutorial
Author: Qwoll
Added:
Version History: View
Platforms: SNES
Games: SMW
Type: Tutorial
Language: English
Description: This tutorial explains, how to manually convert a Mario Paint Composer made composition, into a working piece of code that is readable for your hack.

(Keep in mind that with the way this works, you can only create one channel at a time)
Tags: convert custom music mario paint
Comments: 7 (jump to comments)
Rating:
5.0 (1 rating)
No rating
Download 1.71 KiB | 589 downloads

Comments (7)

 Qwoll Author Link
Since this is possible, and fairly simple, I feel like it'd be great to make a simple program that just does this. I even think songs where more than one note plays at a time would be easy to make into multi-channel compositions. If any programmer wanted to try it, I'd be happy to help out.
FireFireDocks Link
THIS IS EVEN POSSIBLE??
 Erik Link
Updated the description based on the newest update which only changed that, and also cleaned up the tags.
LuigiFan423 Link
helpfull
DiscoTheBat Link
I like how this is done, even though I don't usually do custom music, it is really awesome to have a way to convert my Mario Paint songs into something I can put on my games. Great work!
HammerBrother Link
More appropriate:
Steam Boat = @26 (snare drum, low pitch)
Mario head = @3 (xylophone)
HammerBrother From older version: Converting a MarioPaintComposer compisition manually into Custom Music Tutorial Link
Steam Boat sounds more like a base drum.