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Details for Converting a MarioPaintComposer compisition manually into Custom Music Tutorial
Documents - Converting a MarioPaintComposer compisition manually into Custom Music Tutorial Show random
File Name: Converting a MarioPaintComposer compisition manually into Custom Music Tutorial
Version History: View
Authors: Qwoll
Platforms: SNES
Games: SMW
Type: Tutorial
Language: English
Description: This tutorial explains, how to manually convert a Mario Paint Composer made composition, into a working piece of code that is readable for your hack.

(Keep in mind that with the way this works, you can only create one channel at a time)
Tags: convert, custom music, mario paint
Rating: 5.0 (Votes: 1)
Download: Download - 1.71 KiB
Since this is possible, and fairly simple, I feel like it'd be great to make a simple program that just does this. I even think songs where more than one note plays at a time would be easy to make into multi-channel compositions. If any programmer wanted to try it, I'd be happy to help out.
Posted by:  Qwoll - | Link
Posted by: FireFireDocks - | Link
Updated the description based on the newest update which only changed that, and also cleaned up the tags.
Posted by:  Erik - | Link
Posted by: LuigiFan423 - | Link
I like how this is done, even though I don't usually do custom music, it is really awesome to have a way to convert my Mario Paint songs into something I can put on my games. Great work!
Posted by: DiscoTheBat - | Link
More appropriate:
Steam Boat = @26 (snare drum, low pitch)
Mario head = @3 (xylophone)
Posted by: HammerBrother - | Link

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