This hack started as a small collab lead by aterraformer to be mostly vanilla with modern ASM technologies, very inspired by the original VIPs. It later expanded to much larger proportions and was headed by worldpeace (Cool|Cruel creator and winner of the 8th Annual VLDC). Some levels still retain the original feel, while many others have embraced more chocolate aspects.
-Intricate dragon coin reward system
-Dragon coins save upon collection
-Hint movies for more cryptic secrets
-Overworld pause menu with level information
-Multiple checkpoints for longer levels
-Retry system for the harder levels
This is version 1.04. Changelog is included in the zip.
Most creative and epic romhack I've seen yet. Like life it's a mix of beauty and shit haha some parts are incredibly jank and some levels are better than others but overall it's an amazing experience. Shout out to the various creators really cool gimmicks and design. Great overworld cool layout and amazing attention to detail like the dragon coin reward system and save house with unlockable movies to help with secret exits... Can't say enough good about it I even enjoyed one of the morsel levels haha
I have really been enjoying this hack so far, just beat the world 2 castle. Seems hard, but not in a cheap way. I like how it autosaves after every level so it can be played on an SNES with ease. 5/5 would play again.
What a great hack, nice gameplay, gimmicks an even more.
But I have a Problem. Hope anybody can help me pls?
I finsihed Roy's Terrible Sadist Castle and came to the 3A Ice world. I didn' noticed that there was a pipe over the castel. I played all other levels so far as possilbe, but i can't reach the 3B Underground World, anybody a idea how i can reach it without restart new ?
I am currently playing through this romhack on my Youtube channel (by the same name as the username w/out underscore). It is updated every Saturday at 1200 CST. So far, I am really enjoying this game. Some of the review throw a negative light on it because of difficulty, but we'll see what happens as time goes on.
I'm saying savestates because... well, if you have ever even seen any of ninja boy's videos, he is constantly rewinding and savestating. Depraved Stronghold is difficult because of its length, and since you pretty much have infinite midpoints with savescumming, the hardest level in this hack (in my opinion) should become fairly trivial. I was trying to refute ninja boy's claim that this hack gets "harder than balls" toward the end. As a joke, yeah, I guess lots of levels are harder than the level "BALLS" (in world 6).
This hack isn't even THAT hard (like Bits and Pieces) without savestates, but I suppose some people have just developed a poor habit of savescumming.
The levels that are actually hard (Depraved Stronghold) become easy when you savescum all the time, so :|
i personally prefer going savestateless. being encouraged to do so by almost everyone who has played the hack really turns me off because i prefer being able to play something with just me and the game, without any cheats or external tools.
if a hack practically requires that you use savestates then i'd rather just not play it. could just be me though!
To be honest, this hack is hard due to the gimmicks appearing here. I play it with savestates, because it's way easier way to play this. Playing this with no tools is still possible, but it's challenge and takes time. Other than that, I like it.
about reading some comments on various threads I have taken a strong curiosity, I think I don't want to throw gasoline on the fire that they wanted to release the compilation of VLDC2, VLDC3, VLDC4, VLDC5 and VLDC6
i hope because i love VLDC compilation
This is by far the hardest hack I have had to moderate and for the most part was enjoyable but the harder than balls levels towards the end really kills it and it looses all of the fun value it built up. This is outside the horrible difficulty curve that doesn't really exist.
I can't say I'd recommend this hack to others beyond anyone who loves to torture themselves with hacks that are just flat out aggravating.
This hack is definitely the single best hack we have on the entire site, not joking. Multiple hours of pure fun, challenge, awesome design, impressive ASM, incredible special effects, some of the greatest Music the SNES can play... everything.
If this possibly greatest Piece of Code mankind ever invented doesn't stay featured, then call me Kevin Bjornson, 'cause a site that doesn't honor something as awesome as this doesn't deserve having my Username in it
I really, really like this hack. It's easy enough to welcome any casual to play, and hard enough to present a challenge for more skilled runners. The 125 exits don't even tell the full story - it's much bigger than that, as each level is about 3x larger than a vanilla smw level on average (my guess). There's opportunity for speedruns for a large range of times going from 11-exit to 125/69 and everything in between. There's a lot of nostalgic feel when finding a hidden key/keyhole, beating a level, and so on. With extremely hard tricks, some levels can be broken. The possibilities for this game are endless, and I can't wait to grind out a 125/69 single segment run for sub-8 hours. Amazing job to everyone who worked on this (even morsel :p).
I beat BOTH exits of the "bridge engineering level" in 17 minutes here WITHOUT SAVESTATES OR "PERMANENT MUSHROOM CHEATS": https://youtu.be/riWV9CBsxKg?t=1h42s . This isn't even optimal gameplay. I'm not a god at super mario world like Panga.
There's a reason this is my favorite hack. There's a reason I have so much fun replaying each level. There's a reason why I use the insanely creative ideas in my own levels (toning down the difficulty of course for the general audience). There's a reason other people use these ideas in their own levels. I do understand that this hack's difficulty is too hard for many people's tastes, but that should not justify unfeaturing it. Additionally, fearing that people might try to replicate this hack isn't likely because it is very difficult to create good, creative levels.
Also, I don't really see the need for remoderating this hack when a plethora of people have beat the game inside and out, including myself. In fact, Dodechehedron just beat the whole thing in 18 hours (WITHOUT SAVESTATES).
Unclaimed. I have no idea who even went ahead and feature this. The gimmicks and the level ideas are all very good, but the difficulty here goes way too insane for my tastes. It recalls VIP Mario... but for the wrong factors. I personally gave up on world 4, at that engineering bridge level.
Whoever mod who wants to claim this, hit me up, you can continue from my .srm.