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Details for SMB3 Goal Card
SMW Sprites - SMB3 Goal Card Show random
File Name: SMB3 Goal Card
Added:
Authors: Mathos
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: A simple level ending sprite that's intended to be a replica of the goal item in SMB3. Highly customizable.

What can be changed:
- Uncommon RAM adresses (to avoid conflicts)
- What items the sprite can give
- How fast the sprite cycles through them
- What musics and SFX are played depending on the combination of items
- Where the player is sent on the overworld (optional)
Additionally, you can give Mario a booby prize if the collected items don't match, and choose if the item goes directly to the item box or to MarioE's OW inventory ( http://www.smwcentral.net/?p=section&a=details&id=10629)

Details in .asm file.
Tags: goal, inventory, item box, lorom, powerup, sa-1, smb3
Rating: 5.0 (Votes: 9)
Download: Download - 3.38 KiB
536 downloads
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Ice Man
To fix change !SendToOverworld = #$01 to #$00
Posted by: Ice Man - | Link
Ice Man
Breaks the OW indeed.
Posted by: Ice Man - | Link
thecentralbus
yes
Posted by: thecentralbus - | Link
oderjunks
1 problem... it breaks the overworld
Posted by: oderjunks - | Link
HammerBrother
Much better than smwcp's roulette goal, where sometimes it rises continuously without stopping.
Posted by: HammerBrother - | Link
DiscoTheBat
Goddamn, this looks pretty cool! A good concept and even a good way of making a hack be SMB3 styled. Good work!
Posted by: DiscoTheBat - | Link