Language…
10 users online: AlinksPast,  AmperSam, Gamer_HS, Green, Heitor Porfirio, kellykelster, M0NY0,  Maarfy, paper ness, SAMYR DUTRA ARAUJO - Guests: 172 - Bots: 138
Users: 59,956 (2,173 active)
Latest user: AndersonH

Crystal Core v1.5

SMW Sprites → Crystal Core v1.5

Submission Details

Name: Crystal Core v1.5
Author: Erik
Added:
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This is a simple "boss" that shoots projectiles at Mario and takes a customizable amount of hits. It's only damaged by collission with Marine Pop's projectile, so make sure you have a Marine Pop in your level.

You might want to use No More Sprite Tile Limits.
Requested by Daizo Dee Von.

v1.5: Now can teleport around and lock the screen, as well as allow it to scroll again after being defeated.

Now SA-1 hybrid.
Tags: boss enemy lorom marine pop projectile sa-1
Comments: 12 (jump to comments)
Rating:
4.8 (5 ratings)
No rating
Download 8.89 KiB | 875 downloads

Screenshots

View all

Comments (12)

Nick0-1121 Link
Can you use it as a final boss
Romano338 Link
Weirdly, it does nothing for me. It flashes from a few colors, I die if I touch it, but that's it. It stays at the same place, it doesn't shoot, and when I shoot torpedos at it they go through it
DougieBomber12 Link
Wait what, the Crystal Core and the Marine Pop share some graphics tiles.
 Erik Author Link
Originally posted by toad64
How you get the marine pop from Erik557.

The fuck?.

Originally posted by SmwHackEditor
LOL

why
SmwHackEditor Link
LOL
TheOrangeToad Link
How you get the marine pop from Erik557.
DiscoTheBat Link
This boss, while simple, have its charm, albeit, you could improve its code a bit and make it a bit clear, even though it does its job. However, this boss have some nitpicks that already have been described by LX5, nevertheless, it is a good job and I hope you can do more sprites.

Just a minor thing, it gives issues if you are using Sprite Tool with asar, I took the freedom to include a .cfg file that points to asar usage, should you ever use it.
 Erik Author Link
I don't draw anyway so I wouldn't know what to do.
lx5 Link
The teleport is abrupt, it looks kinda weird.

But probably you would need GFX for a nice animation or transition, so it's ok.
 Erik Author Link
update \o/
Alex No Link
this is a start!! Soon we have big bosses with that type of sprite. Like bosses from Super Mario Land, or other Space Shooters
 Erik Author Link
btw this shit is super boring to fight so be considerate and don't put it as a boss with high health