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Tip: Check for glitched graphics in all frames of an object or sprite (i.e., the ON/OFF block changing, etc...).Not logged in.
Details for Jump-Activated Spikes/Hurt Blocks
SMW Blocks - Jump-Activated Spikes/Hurt Blocks Show random
File Name: Jump-Activated Spikes/Hurt Blocks
Added:
Authors: TheBiob
Act As: 25
Includes GFX: Yes
Description: These blocks will change every time the player jumps.
Note: This block requires UberASMTool.

Requested by mr bean6652
Tags: code, hurt, jump, lorom, vram
Rating: 5.0 (Votes: 3)
Download: Download - 6.12 KiB
547 downloads
Screenshots
Image
Hobz
if you jump on the exact frame you touch the ground the blocks dont switch
Posted by:  Hobz - | Link
HammerBrother
Kinda reminds me of the jump-activated spikes in "I wanna be the boshy".
Posted by: HammerBrother - | Link
k1ion
I like this Block! :)

Good Work^^

(Sorry for my bad english I'm German)
Posted by: k1ion - | Link
DiscoTheBat
I like the idea of this block, it is nicely executed. I'd recommend to check for the trigger RAM in order to stop it from resetting when you enter a level, making sure to have RAM cleared, of course.

Just a minor thing, when submitting things, try to add screenshots. It helps people to see the works and to assure you've tested enough. Nevertheless, good work!
Posted by: DiscoTheBat - | Link

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