Banner
The Base Rom Level Design Contest has begun! Visit its contest subforum to learn more!
Views: 771,439,169
Time:
8 users online:  1UPdudes, Aikku, Alxetiger,  bebn legg, dogemaster500, Far, Slash Chen,  Spy - Guests: 54 - Bots: 242Users: 40,525 (1,858 active)
Latest: XCB
Tip: If you place too many sprites on the same screen, it will slow the game down and cause frustration to the player.Not logged in.
Details for Romi's Spritetool - v1.41
Tools - Romi's Spritetool - v1.41
File Name: Romi's Spritetool - v1.41
Added:
Version History: View
Authors: Romi, mikeyk
Operating System: Windows, Linux
Platforms: SNES
Games: SMW
Source Available: Yes
Featured: No
Website:
Description: This tool adds sprites to your Super Mario World ROM, hence its name. This is like Mikeyk's Spritetool but you can insert sprites with both Xkas and TRASM now.

Romi's sprite tool also fixes some bugs such as the 'carried status' bug, 'silver POW' glitch, and so on.

JackTheSpades edit: Added Asar support. To make the tool use asar, replace the 1 at the bottom of xkas cfg files with a 2.
Note that the CFG editor does not know this yet, so don't use it.
Tags: asar, inserter, sprites
Rating: 4.6 (Votes: 23)
Download: Download - 1.07 MiB
7,302 downloads
SMWFan2019
The txt file is the file where you put the sprites.
For example, watch tutorials on YouTube. It's super easy to add sprites via SpriteTool.
Posted by: SMWFan2019 - | Link
TetrisKid48
How do you use this? It asks for a txt file, but i don't have it. If i make the file, what do i put in it?
Posted by: TetrisKid48 - | Link
PixelLatias
That isn't really helpful.
Posted by: PixelLatias - | Link
SmokyShroom
...Create it.
Posted by: SmokyShroom - | Link
MegaSonic1999
Hi, I'm MegaSonic1999, I wanted to use spritetool v1.41, but I can't find The sprite list.txt document. What Should I do ?
Posted by: MegaSonic1999 - | Link
MCTravisYT
Making classic SMB in SMW, lol. This tool helps me a lot. thanks!
Posted by: MCTravisYT - | Link
Hooded Edge
That website link above might just save the ground pound koopa boss
Posted by: Hooded Edge - | Link
juaneergameer
great tool
Posted by: juaneergameer - | Link
Amomario123w
I think is a great tool and pixi might be good tool too. you can transform much of the old sprites from this tool with floating much app just copy and paste the code of your sprite here: https://floating.muncher.se/trashkas.php
To make compatible with pixi copy the code from your sprite asm file paste in that app click on send and copy the new code and paste to your asm file
Posted by: Amomario123w - | Link
Hasuke
+MarioFanGamer
Some people might want to use the sprites, like me.
Posted by: Hasuke - | Link
Flabort
With PIXI not working for half the community, I think this tool will stick around for a looong time.
Posted by: Flabort - | Link
Hayashi Neru
Some sprites, such as Morton, are not inserted. (Inserted in 1.40)
Posted by: Hayashi Neru - | Link
MarioFanGamer
Oh yeah, right, I forgot that. Well, this tool can be safily deleted in, like, a year* or so.

*Likely an exaggeration.

Let's hope, it doesn't stick in the section long after a remoderation (looks at BTSD).
Posted by:  MarioFanGamer - | Link
leod
It'll get deleted as soon as we've set everything up for PIXI to be the new standard.
As of now it's not, because a lot of sprites are still made for TRASM and forcing people to use a tool that can't even insert all sprites yet wouldn't be right.
Posted by: leod - | Link
Vitor Vilela
it won't get deleted soon
Posted by: Vitor Vilela - | Link
Shiny Ninetales
↓ whoa dude calm down
Posted by:  Shiny Ninetales - | Link
MarioFanGamer
Okay, PIXI had been accepted, this one can be deleted now.
If you are a regular user, use PIXI instead, a superiour Sprite Tool.
Posted by:  MarioFanGamer - | Link
Konata Izumi
@Final Theory you cannot use the .cfg editor if you decide to use asar.
Posted by: Konata Izumi - | Link
Final Theory
Does this mean that I cannot use the CFG editor? I'm confused.
Posted by: Final Theory - | Link
HuFlungDu
I put it in the moderation comments, but I guess most people can't see that.

It now compiles and runs correctly on Linux, and likely other *nix systems.
Posted by:  HuFlungDu - | Link
RPG Hacker
What's different from the previous v1.41?
Posted by:  RPG Hacker - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 9

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented