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Better Brightness HDMA

UberASM Repository → Better Brightness HDMA

Submission Details

Name: Better Brightness HDMA
Author: MarioFanGamer
Added:
Type: Global
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This HDMA code uses RAM addresses instead of fixed values, all dependant on address $0DAE. That allows you to use brightness HDMA and a proper brightness fade instead for the screen become instantly dark or bright.

Coming with an example.

Read the readme for more information.
Tags: lorom sa-1 superfx
Comments: 3 (jump to comments)
Rating:
0.0 (0 ratings)
No rating
Download 3.09 KiB | 439 downloads

Screenshots

Comments (3)

 Major Flare Link
Update: Added a screenshot as a result of the example code.
 MarioFanGamer Author Link
Just changed the type to "global" since it didn't exist when I submitted it.
 HuFlungDu Link
Neat little code. Definitely better than just making the screen full brightness when it used to be faded. I'm actually wondering if SMWCP2 could use something like this in some of it's levels...