I feel this sprite is differentiated enough from the Mosaic Thwimp that it warrants it's own submission. As with the Mosiac Thwimp, it'd be neat to have a setting to allow it to accelerate to it's max speed.
That being said, this sprite works as intended, it seems. In a way, it reminds me of unanimated, slower versions of the "Rolling" enemy from Cave Story.
Couldn't you have put this and the mosaic thwomp thwimp together? They are, after all, similar sprites with the only difference being their movement turns.
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