A tool used to insert custom music into Super Mario World. This tool is completely hardware compatible and is designed with ease-of-use in mind. This tool supports both songs made for Addmusic 4.05 as well as AddmusicM with minimal tweaking.
Please read the readme for more information.
(Medic): This version fixes the bug that caused random music to play after the P-switch timer ran out on accurate emulators while using the SA-1.
If you use the tutorial for this tool and you keep getting stuck with it not being able to find a sample. The fix is to put the ENTIRE FOLDER OF YOUR NEW MUSIC'S SAMPLES into addmusicK's "samples" folder, and NOT to put the CONTENTS of your new music's sample's folder into addmusicKs "samples" folder.
That being said, this tool is fantastic!
Grinders SFX was move to the same place they play other important SFX's (and even correlated sfx, such as the spinjump contact sfx), causing them to get drowned out completely or only play for a couple frames.