This patch replaces SMW's original status bar with a HUD similar (but not identical) to the one in New Super Mario Bros. Wii.
It's not layer 3 so you can have full Layer 3 backgrounds without them cutting off. For this same reason I reccomend that you install No More Sprite Tile Limits.
It has options to make it 1 or 2 rows wide, and some other things.
Credit is appreciated.
Update 1.5 (15/12/2016): Added support for LX5's Star Coins Patch.
Update 1.6 (07/01/2017): Fixed GFX when the message box closes
Update 1.7 (12/01/2017): Fixed game over bug, thanks to Luansilva12.
This patch doesn't seem to work with SMA2 Powerdown. I'm testing it in a ROM that uses that powerdown patch, and getting hit only plays the SFX and gives you invincibility frames. You never lose your power-up, meaning getting hit is pretty much inconsequential.