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Tip: Avoid blind jumps. Make sure that the player has some indication of a jump being safe if the ground below cannot be seen.
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Details for Slope Pass Glitch Fix 2.1
SMW Patches - Slope Pass Glitch Fix 2.1 Link - Show random
File Name: Slope Pass Glitch Fix 2.1
Added:
Version History: View
Authors: lolcats439
Tool: Asar
Requires Free Space: Yes
Bug Fix: Yes
Featured: No
Description: This patch fixes the glitch that lets the player pass through slopes by flying/jumping/swimming through them at a shallow angle.
Tags: lorom, needs remoderation, sa-1, super fx
Download: Download - 1.32 KiB
421 downloads
Vellidragon
Also fixes the problem where Mario can't jump if his base is overlapping a slope tile but he's not already standing on it. This is relevant if you have slopes that extend to the ground which Mario can walk through.
Posted by: Vellidragon - | Link
Erik
Tested with: Asar v1.71; SA-1 v1.32; Lunar Magic 3.04; snes9x 1.60.. somewhat.
This patch is up to the standards and requires no remoderation... problem is I only managed this once, and I forgot to get a gif... and haven't been able to cause this glitch to reproduce in reliable conditions again. So if anyone else can assist with that, because for now I can't remove the tag without solid proof it works.
Posted by:  Erik - | Link
Erik
Seems to work fine.
Special thanks to LDA for providing me a savestate to test this because smh
Posted by:  Erik - | Link

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