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Details for Disable screen barrier via RAM
SMW Patches - Disable screen barrier via RAM
File Name: Disable screen barrier via RAM
Added:
Authors: HammerBrother
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: With this patch, you will be able to break the borders of your screen by setting a RAM. This is useful if you combine with various other ASM (such as looking around the level or don't want the player to be 8 pixels away with a teleport code when touching the edge of the screen).

It disables the left and right border, as well as the bottomless pit and the top of the screen from setting the player's position and/or killing the player
Tags: camera, lorom, needs remoderation, sa-1, screen border, superfx
Download: Download - 0.98 KiB
170 downloads
Screenshots
Image
HammerBrother
Thanks, goes good for cutscenes where the screen pans to a section of the level indicating either a gate open etc. just be careful that most sprites cese to exist once offscreen.
Posted by: HammerBrother - | Link
DiscoTheBat
This patch would help on making special codes for camera handling, really good job!
Posted by: DiscoTheBat - | Link
Ruberjig
I love you
Posted by: Ruberjig - | Link
HammerBrother
You might want to redownload this, as I found a bug with it and causes the player to not get crushed in blocks when embedded.
Posted by: HammerBrother - | Link
HammerBrother
Update: Now added compatibility with SA-1.
Posted by: HammerBrother - | Link
TheBiob
Heh just made that myself a month ago for my own hack. My version wasn't the optimal way to do it though.
Posted by: TheBiob - | Link
ASuperMarioWiggler
Mario: F*k dis sh*t IM OUT

*Jumps off pit, comes back from the top*
Posted by: ASuperMarioWiggler - | Link

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