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Details for STEAR
Tools - STEAR
File Name: STEAR
Authors: Kipernal
Operating System: Windows
Platforms: SNES
Games: SMW
Source Available: Yes
Featured: No
Website: Link
Description: This tool lets you remap the tiles used by virtually any sprite in Super Mario World, including score sprites, bounce sprites, and other minor things that are usually overlooked.
Tags: editor, remap, sa-1, sprites
Rating: 4.9 (Votes: 9)
Download: Download - 260.06 KiB
Can i remap Mario GFX?
Posted by: thecentralbus - | Link
Um... I can`t save. I can click save, but when I load up my ROM it doesn't apply the changes.
Posted by: zRoch - | Link
great tool, but it doesn't let you change the palette for the contact sprite? well, at least it seems to give you its yxppccct addresss.

edit: or not! can't figure out how to change it. :(
Posted by: UTF - | Link
Mariofan64: I did just that (replaced with most recent ASAR) and haven't encountered any problems.
Posted by: Mogu94 - | Link
Ondore's Lies
I love this tool just for the ability to easily locate specific elements that are not easy to locate manually.
Posted by: Ondore's Lies - | Link
Would it break this tool if the version of asar including with the tool was replaced with the most recent version?
Posted by: Mariofan64 - | Link
It'd be nice, sure, but that would require a ton of specific ASM hacks to achieve it and that also means more work to make things not break other existing resources.
Posted by: lx5 - | Link
Unfortunately, the remaps are global and remaps can't be different each level. Which will be kinda nice if it had an option for that to be honest.
Posted by: MarkVD100 - | Link
I'm honestly surprised it wasn't on the sections until now, it's a really useful tool that makes sprite remapping a lot easier.
Posted by: Aeon - | Link
This tool allows remap of the score sprite gfx to tile $83, therefore creating 6 8x8 tiles of gfx freespace (or 2 8x8 tiles + 1 16x16 tile) in SP1. Very useful. While GreenHammerBro's Disable Score patch adds the gfx freespace as well, it then means that the user will have to manually remove score code from custom sprites and blocks that grant score.
Posted by: Mariofan64 - | Link

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