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The Questionable Level Design Contest ends in…
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Tip: Use ledge tiles (Act as: 100) before and after slopes. Using solid tiles (Act as 130) makes Mario lose speed while running on the slope.”
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Details for Tatsujin Mario part 1
Super Mario World Hacks - Tatsujin Mario part 1 Link - Show random
File Name: Tatsujin Mario part 1
Added:
Version History: View
Authors: abc_ore
Demo: No
Featured: No
Length: 89 exit(s)
Type: Kaizo: Hard
Description: This hack requires a lot of glitches and techniques. Some stages require TAS-like techniques.
Mario is small-only in part 1.

September 1st,2016
Some Levels(12,37,38,60,83,84) are changed a little.

February 9th,2017
Some Levels(18,49,53,75,78,85) are changed a little.
Different shells/Objects to retry are added to levels(1,4,16,23,27,32,33,36,37,41,57).
Tags: glitch, puzzle
Rating: 3.9 (Votes: 9)
Download: Download - 123.84 KiB
2,250 downloads
Screenshots
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RoyMaluco
Claramente isso é umas das kaizo mas grande que já vi
Posted by: RoyMaluco - | Link
dacin
A nice hack that showcases many glitches. Most levels are consistent enough so that you can figure out a glitch even if you didn't know it. (And they're breakproof enough so that you'll find the intended solution first.)

The coin and moon placement helps a lot in figuring out where a glitch might occur. The 'OFF' blocks (see screenshot 7) that exhaust the blue p-switch timer save a lot of waiting time.

I'd love to see and play part 2 some day.
Posted by: dacin - | Link
TomsMostHammed
clearly this has 89 exits so this is the hardest kaizo hack.
Posted by: TomsMostHammed - | Link
obersteiner86
How the hell can i solve lvl 4?
Posted by: obersteiner86 - | Link

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