Language…
6 users online: ForthRightMC, MITO2341, Nint,  Ringo, Rykon-V73, TheXander - Guests: 71 - Bots: 242
Users: 65,982 (2,160 active)
Latest user: MITO2341

Mega Man Styled Scrolling for Vertical Levels

UberASM Repository → Mega Man Styled Scrolling for Vertical Levels

Submission Details

Name: Mega Man Styled Scrolling for Vertical Levels
Author: MellyMellouange
Added:
Type: Level
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This code will make the camera in a Vertical Level act like one found
in vertical segments of Mega Man or Super Mario Bros. 2

For this feature to work, the level header must indicate either "No Vertical Scrolling" or "No Horizontal or Vertical Scrolling".
In addition, the Starting FG position must not be 0, or else the player will die when going down a screen.

Uses one byte of freeRAM (default $5E, which is unused in vertical levels).

No credit necessary.
Tags: camera lorom physics scroll scrolling smb2 vertical vertical level
Comments: 7 (jump to comments)
Rating:
5.0 (2 ratings)
No rating
Download 1.07 KiB | 618 downloads

Screenshots

Comments (7)

CalHal Link
They already made code long ago. Look at this video. I acts better than yours. Can you copy that.
TheJullasicFox Link
Sweet! This would work amazing in SMB2 styled hacks.
Final Theory Link
You are amazing!
 Aram Link
whoa, this is fucking wicked.
 Erik Link
Cool concept!
Some stuff though:
- I personally don't think that CheckMario should be made a JSR-able subroutine since it's only called once in the code.
- Maybe you could add a check to see if verticall scroll is enabled, so the code always returns.
I feel like this would have more utility as a patch, too. But that's not an issue, really.
lion Link
You sure use a lot of labels in your code!

Really neat recreation.
chineesmw Link
Ahahaha, this is so COOL! Nice ASM!