|Name:||SMB3 Koopa Patch v2.0|
|Authors:||Major Flare, Mattrizzle|
|Requires Free Space:||Yes|
|Description:||This patch prevents the Koopas from getting out of their shells when being jumped on or after being stunned. Yellow Koopas become flashing shells after being stunned, but this can be changed easily. Original code by Mattrizzle, conversion by Roy.
*Update: Added a Koopa 'turning around' frame disabler, as SMB3 Koopas didn't have it. Also, converted the patch to be user, asar and SA-1 friendly.
|Tags:||koopas lorom sa-1 smb3|
|Comments:||11 (jump to comments)|
Download 1.59 KiB | 1,251 downloads
Which tiles are you talking about? Numbers like that don't much of a bell for a newbie like me
Just change it to anything 04 or higher.
@TheJullasicFox: Of course there are simpler solutions, however, you need to understand that this patch is one of them.
Or only use green, red, and blue koopas.
2) We have a patch, indeed, and it's unnecessary to have, since it's a simple hex edit. But here, I combined two patches to make one flexible for the user's needs.
SMW CUSTOMIZOR FOR CRYING OUT LOUD!?
Anyone, anyone ANYONE can do this with SMW Customizer.
But as for the no "turning around" thing, we already have one of those somewhere...