Made some level design edit to fix a bit the dificulty on some levels, like add some powerups and midway points and fixing some unfair obstacles on later levels,It's more remarkable on the last levels on world 9 where the dificulty was insane on last version.
Princess Rosalina's observatory has been atacked by Bowser who want use the Power of the Power Stars with the Fragments from the Magical Crystals to become invincible,help Mario to defeat the Evil King Koopa.
This hack have: Good Level design,custom music,custom bosses,custom sprites,hdma effects,lvel asm,custom blocks and more.
Here's a teaser of the hack:
Though I'm a fan of all of Bandicoot's hacks, I'd say I like this one best. This is definitely the easiest of the 3 Classic Mario World's, and the most polished as well. I enjoyed the level design, music choices, and palette. Fantastic, 5/5.
can you add the ability for fire mario to shoot upward fireballs and allowing "quick saves" by pressing Start on the overworld map in CMW3 like you did with your other hacks? those would be nice additions to CMW3
This final hack of the trilogy is a masterpiece, you put an incredible lot of work in it ! Very great level design and custom bosses, and so is the overworld.
The idea of saving Dragon Coins in SRAM and making them useful for getting some bonus levels is great. Indeed, very few SMW hack does take these Dragon Coins into account which make their lookup far less interesting.
The 120 exits and 96 star coins (I suppose there are 96 ?) are doable without using any savestate, the star in Toad houses here comes in a great help, as some levels are very hard.
The extra levels are very interesting =], however I dunno if I am the only one but the 20th extra level (Chain Chomp Panic) is bland, you get a forced beginning midway and a lot of power ups but it is all, the level doesn't stretch to the right, you are forced to die. Maybe an oversight ?
The readme present in the game folder is very interesting and gives a lot of useful informations about the game !
10/10 (5 stars) Thank you very much for this, you did an awesome job =]
Man the levels on this are giant, almost felt like I played through 200 exits instead lol
Still, altough I don't like some stuff on this (the levels with invisible platforms come to mind), it was a decent experience. Reccommended for anyone looking through a typical Mario gameplay experience.