A 14 room puzzle level, where each room is contained within a 16x16 square space. Often, the intended solution is not so straight forward, so you will need to abuse and reuse the objects and sprites you have available to the maximum, in order to progress to the next room. If a room seems too straight forward, then perhaps you'll find out later on that you actually needed to keep that powerup...
. blue blocks are safe
. yellow is not
. red is not and items can pass through it
Some changes before release:
> Fixed starting position in the 2nd room, to make the first wall jump possible;
> Removed the the extra (unreachable) test screens in the level. This makes the level load faster;
> Applied the Horizontal Scroll Fix patch.
This took me 24 thousand rerecords just to figure out some solutions, complete the room and make minor editions. I found a break in some of the rooms, and some unintended solutions. I'll improve my TAS and upload a video in a few weeks, hopefully still in May.
The difficulty level is somewhere between 3 or 4 stars (in my own classification). Overall, it's harder than most pit hacks most of the time, but with a few easy parts. Good luck for anyone trying this fun hack!