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Details for Cutscene Mode
UberASM Repository - Cutscene Mode Show random
File Name: Cutscene Mode
Added:
Authors: Blind Devil
Type: Level
Includes GFX: No
Includes Hijack: No
Featured: No
Description: An uberASM code that freezes Mario in place and locks most controller inputs to prevent pausing/LR scrolling/item dropping, which allows the creation of simple custom cutscenes, so you should either press a button or wait a certain amount of time to advance/end it. It's meant to be the best alternative over sprites that do similar function, because it will prevent wasting sprite slots, is more customizable, optimized, SA-1 compatible, and comes with even more functionalities. The ZIP file also includes an optional ASM file that should fix a certain issue related to OW level setting flags in case you're using a certain OW teleporting action in the cutscene code.

Be sure to read the Readme and the ASM files for more detailed information.
Tags: cutscene, lorom, sa-1
Rating: 4.0 (Votes: 7)
Download: Download - 8.70 KiB
623 downloads
Koop the Koopa
Originally posted by ASM File from Line 56
;0 = Regular teleport. Will teleport to the configured screen exit in LM.

What IS the configured screen exit in Lunar Magic?
Posted by: Koop the Koopa - | Link
Koop the Koopa
Originally posted by autisticsceptile1993
How do you insert this in the level of your hack?

UberASM
Posted by: Koop the Koopa - | Link
autisticsceptile1993
Originally posted by xamboni
Tested this a bit and it works great. Is there any way to have the player moving right automatically without input? For example, a cutscene that scrolls to the right without dragging the player along the left wall.

Edit: I combined this asm with the constant speed walking asm to get the desired result. Thank you!
How do you insert this in the level though?
Posted by: autisticsceptile1993 - | Link
autisticsceptile1993
Originally posted by Ayami
certainly one of the best uberasm pieces ever made, thanks a lot for this #tb{:p}
How do you insert this in the level of your hack?
Posted by: autisticsceptile1993 - | Link
autisticsceptile1993
For some reason this is not working for me even though i made a cutscene.cfg from scratch
Posted by: autisticsceptile1993 - | Link
xamboni
Tested this a bit and it works great. Is there any way to have the player moving right automatically without input? For example, a cutscene that scrolls to the right without dragging the player along the left wall.

Edit: I combined this asm with the constant speed walking asm to get the desired result. Thank you!
Posted by: xamboni - | Link
ReaLifePlumber
Is there a current link, or list available for the possible pose values?
Posted by: ReaLifePlumber - | Link
Ayami
certainly one of the best uberasm pieces ever made, thanks a lot for this #tb{:p}
Posted by:  Ayami - | Link
Mandagary
Finally! I've been looking for something like this for YEARS. Thanks friend!
Posted by: Mandagary - | Link

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