Tip: Layer 3 backgrounds and tides disappear when you hit a message box, so plan your level around that. For example, you can add a sublevel without layer 3 at the start/midpoint, and include your message there.
A Graphic Editor like YY_CHR specialised for SMW Graphics
(LM .palmask update and some other changes)
Finally removed the org.eclipse.swt for clippboard support which makes the program much smaller :D
I wasn't able to use the paste function at all when running the .exe file in Windows 8.1, but I got it to work by running the .jar file instead, so putting this here for others who may have this problem. EDIT: Nevermind, it sometimes works and sometimes freezes the whole tile selector (but not the rest of the window). Not sure what's up with that. :/
Great editor apart from that, would be nice if it remembered the last palette used so I don't have to import it again on every start-up.
EDIT 2: After some more experimenting, it seems it's the copying that is broken (and trying to paste "nothing" freezes that part of the program), but only if the selected palette number is higher than 7. It's an oddly specific bug, and I've been able to work around it by changing the palette before copying a tile.
While this tool was intended for use on Windows, it's worth noting that it is Java based and works fine on other platforms. It works on Linux when simply running that jar directly as `java -jar "Graphics Editor.jar"`.
The only issue I've had with this tool is after around 15 to 45 minutes of using it, the program glitches out and stops working for me so I have to restart it. Can get annoying after awhile but other then that, It's a nice tool.
Dan: Oh ok, I had kind of understood that, but I had never succeeded! Now that you confirmed I retried and did it, no problem! Thanks!
Really a neat program. And I confirm: JAVA IS NEEDED, or it won't launch.
-When pressing the "reload", "new" or "open" buttons after changing something in the image, the editor should bring up a confirmation dialog, informing you that unsaved changes will be lost and whether you really want to proceed.
-It would be cool if the pixel selection tool supported copy & paste, just like the tile selection tool. I find it rather unpractical and unintuitive otherwise. What if you want to copy just a selection of pixels from one tile to another tile, for example?
-Source code would definitely be nice!
Those minor suggestions aside, definitely a nice tool. I think I even consider it more intuitive and easy to use than YY-CHR.