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Details for Graphic Editor
Tools - Graphic Editor
File Name: Graphic Editor
Version History: View
Authors: mzuenni
Operating System: Windows
Platforms: SNES
Games: SMW
Source Available: No
Featured: No
Description: A Graphic Editor like YY_CHR specialised for SMW Graphics
(LM .palmask update and some other changes)
Finally removed the org.eclipse.swt for clippboard support which makes the program much smaller :D
Tags: graphics, palette
Rating: 4.4 (Votes: 14)
Download: Download - 318.69 KiB
Mr. MS
This tool is very nice...
Posted by: Mr. MS - | Link
I wasn't able to use the paste function at all when running the .exe file in Windows 8.1, but I got it to work by running the .jar file instead, so putting this here for others who may have this problem. EDIT: Nevermind, it sometimes works and sometimes freezes the whole tile selector (but not the rest of the window). Not sure what's up with that. :/

Great editor apart from that, would be nice if it remembered the last palette used so I don't have to import it again on every start-up.

EDIT 2: After some more experimenting, it seems it's the copying that is broken (and trying to paste "nothing" freezes that part of the program), but only if the selected palette number is higher than 7. It's an oddly specific bug, and I've been able to work around it by changing the palette before copying a tile.
Posted by: Vellidragon - | Link
make it .smc compatible
Posted by: palaceswitcher0 - | Link
King Boo
I can confirm, I got it to work on my mac. Now I don't have to draw a line in YY-CHR so I don't accidentally draw over the limit #smrpg{:D}
Posted by: King Boo - | Link
While this tool was intended for use on Windows, it's worth noting that it is Java based and works fine on other platforms. It works on Linux when simply running that jar directly as `java -jar "Graphics Editor.jar"`.
Posted by: jncraton - | Link

plz make sure to close html tags next time
Posted by: Kiatus - | Link
i dont know a original name
how do i use this
Posted by: i dont know a original name - | Link
could you point me in the right direction in how to make a tool like this? I've been practicing programming but haven't a clue where to start with image ripping
Posted by: Knightsurfer - | Link
Posted by: EchoNoahGamingYT - | Link
Yes, you NEED JAVA. It won't launch without it.
Overall, godd job! This was really helpful!
Posted by: MagicalKoopa - | Link
Yes it is
Posted by: Yatorius - | Link
I hate how you can't copy and paste between multiple instances of the program.
Posted by: Fostelif - | Link
The only issue I've had with this tool is after around 15 to 45 minutes of using it, the program glitches out and stops working for me so I have to restart it. Can get annoying after awhile but other then that, It's a nice tool.
Posted by: Mogu94 - | Link
Dan: Oh ok, I had kind of understood that, but I had never succeeded! Now that you confirmed I retried and did it, no problem! Thanks!
Really a neat program. And I confirm: JAVA IS NEEDED, or it won't launch.
Posted by: Romano338 - | Link
Install Java
Posted by: SNEStilting - | Link
Does anyone know how to open this program?
Posted by: GW8 - | Link
Change the first color at the start of each palette row, that black color is always used for transparency.
Posted by:  Dan - | Link
I love this tool, so simple to use. One thing I never figured out though: how to change the transparency color? It's always black, which isn't really the best when you have black stuff to draw
Posted by: Romano338 - | Link
RPG Hacker
Mod's note:
-When pressing the "reload", "new" or "open" buttons after changing something in the image, the editor should bring up a confirmation dialog, informing you that unsaved changes will be lost and whether you really want to proceed.
-It would be cool if the pixel selection tool supported copy & paste, just like the tile selection tool. I find it rather unpractical and unintuitive otherwise. What if you want to copy just a selection of pixels from one tile to another tile, for example?
-Source code would definitely be nice!

Those minor suggestions aside, definitely a nice tool. I think I even consider it more intuitive and easy to use than YY-CHR.
Posted by:  RPG Hacker - | Link
Ondore's Lies
Oh I can't wait to try this.
Posted by: Ondore's Lies - | Link
Thank you so much for adding the F3 feature.
Posted by:  Dan - | Link
this is interesting
Posted by: lx5 - | Link

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