Tip: Make sure that ALL exit-enabled pipes, doors, etc. have a screen exit defined, or they'll take you to Level 0, the "endless" bonus game. Unless Start+Select is enabled, the only way out of it is to reset the game.
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Details for Lost Wayfarers- The Escapade back to Mushroom Kingdom
The two peripatetic plumbers and they're venerable steed Yoshi! Were on mirthful placation vacation of campestral gratification. But a unvigilant misconception of forgetting or losing map. They must embark through beauteous bucolic landscapes, deadly desert sands, formidable castellum's etc. To eventually return to they're resplendent prestigious demesne that is Mushroom Kingdom.
Note: For indispensable memorandum all ship levels and
challenge summit levels have no midway points.
Also didst necessitous re-scrutinizing reparo of some exiguous misconceptions, "fixed some cutoff/dragon coins glitching, and the problematical exasperation of tilemap act as. Cheers!
It's not a very noteworthy hack. Most of the levels are standard fare romps, with the exception of the ghost houses, which are frustrating door mazes often involving invisible passageways. Getting some beta testing done before submitting is highly advised. I would also suggest you read up on some level design tutorials and get some inspiration from popular hacks because this hack isn't really any different from your other four hacks. But to be honest, given the nature of the author, I doubt there's much of point in giving this feedback. At the very least, I enjoyed the scintillatingly stulta linguistical ludificatio and I always will.
"The two peripatetic plumbers and they're venerable steed Yoshi!" they're? they are venerable steed. i feel like you've spent so long looking up words on thesaurus that you forgot to proofread basic grammatical errors lol