the year is 2017. the war between aesthetics and level design rages on. cities have collapsed, buildings burned. but from the wake of this destruction comes a guiding light: YUMP. yump is a love letter to 2008 romhacks that protonjon or azureblade would've played, and is the hotly anticipated sequel to Jumfp.
(if anyone is wondering why the fuck this was accepted: the staff team has decided that this hack is remarkable enough to be accepted into the hacks section, despite violating a number of core values. it's similar to how Chaos CompleXX and MARIO were accepted. thank you and have a nice day)
Ah yes, the yump. I replayed this hack quite a bit of times and it can be quite enjoyable. Though, I can understand people quitting this or using savestates since sometimes, the joke does overstay a bit. (like the ice castle in special world with a slow 10 minute autoscroller) Few levels in this hack can get a bit long but still enjoyable imo. (call me a sadist if you want but I actually liked the "gay sht" level)
This is probably my favorite shitposty hack out there and I still find myself replaying this from time to time. Thank you for making this hack JUMP team.
if this had more stars i would give this 6 stars. this is the greatest hack of all time, mario's keytastrophe is chris-chan compared to this, which is mozart. i wouldn't play any other hack for the rest of my life. this is the peak of human evolution.
I am enjoying this hack so far, the levels are entertaining to look at. It is hard to make bad levels feel so good. Although some of them are very frustrating like gj, playing on a 25 year old SNES controller that registers up inputs randomly led to plenty of resets but it was a fun time for me. More save points would be nice, but other than that I give it my highest recommendation.
Found out you can bring up the save menu by completing World War 3 stage, made the game much less frustrating.
btw @wind fish the actual production of the hack took like, 15 days. the rest of the three months was just me compiling it, working on the ow, porting shit for it, procrastinating, etc. everyone else was working on jumphalf in the meantime
In those three months you guys could have been polishing/creating levels for JUMP.
You may not think they could have been slotted in, but they could. Take parts of the levels & give them a bit of a polish, then slot them in. The first JUMP did this a few times, I don't see why it couldn't be done again.
I read the hack description. Not sure I one hundred percent agree with it though. I prefer jokes being within a hack rather than the whole thing being one big joke. I get it's my personal preference, so it shouldn't really matter.
With all that said, I'm happy to hear the hack is still progressing steadily. Maybe next C3 I'll see JUMP instead of YUMP.
I don't think it was ever made very clear that joke hacks were allowed. It's good to know I guess.
There is no in-between, joke hacks were pretty much officially given the pass after we did a bit of rethinking when this hack was discussed. Hence why Zeldara's Glitch City was submitted and accepted soon after.
Who worked on it was never a factor and I really wish people stopped bringing that up as if it mattered. We at staff don't even know who "JUMP Team" means to be quite honest, other than it's some of the people who worked on JUMP to some capacity. I literally can't tell you why Lazy and idol were specifically mentioned separately in the authors lol
LOL. You are actually right about us not putting the effort into JUMP half while this hack was being made. ft029 called it the "distraction side project". Still, as soon as it was finished, we resumed work on the real hack. So don't worry, this hack didn't take away from the quality of JUMP half. Lazy, who put the most effort out of everyone on YUMP, just finished an extremely good JUMP half level. So yea, don't worry about that.
Also, you seem to think that these levels could have been slotted into JUMP half. I disagree, because this hack is far less polished. If you saw the difference between worldpeace's YUMP and JUMP half levels, you would laugh. His JUMP half levels are far more polished and excellent. We tried to avoid janky levels in JUMP half. Here is where the jank can run wild. Most of these levels would be rejected from JUMP half.
Also, it literally took the team 3 months to make this, so it didn't distract as that much from JUMP. One of the levels was made like 5+ years ago though
Another thing, both chaos complexx and zeldara's glitch city are allowed on the site now. I think that good joke hacks are now accepted. A reason other joke hacks are rejeced is because they are actually terrible. If you make a high quality joke hack, it will be accepted. I'm sure hack mods are gonna release a statement on joke hack acceptance at some point though.
Lastly, I understand this hack isn't for everyone, so I'm sorry you didn't enjoy it. Glad you're looking forward to the next JUMP though
@leod, lazy and idol are mentioned because lazy made most of the overworld, inserted a lot of levels, and basically led the project. Idol is literally pee
I've got to be completely honest here, this hack doesn't need to exist. YUMP is a parody of many different hacks, including JUMP & VLDCs. It's made by the JUMP team, so certain design traits can be seen.
My problem with this hack is that the whole thing is a joke. Now this wouldn't be so bad if JUMP itself didn't have joke levels in it, but it does. So I feel a lot of the joke levels could have in theory been cut or slotted into the next JUMP.
The hidden development nature of this hack meant that the team weren't putting their full time & effort into the actual next JUMP hack. There shouldn't be enough time to make a 120 exit parody of one of the most highly regarded hacks in recent times.
I am disappointed about how much praise & hype this hack has received. Especially since joke hacks never usually get accepted here. And I'm sure this wouldn't have if the original JUMP wasn't as successful as it had been. It makes one question the hack moderation guidelines a bit, in my opinion.
Still, I'm looking forward to the next actual JUMP hack.
I didn't say you hadn't played it. I just said I am. Kind of sounds like I'm implying it though, so I'm sorry!
But do you really think someone who doesn't read the hack's description of all things will read the comments?
You said that like you know that I didn't play the hack.
This isn't true though.
I tried it and didn't like it.
A lot of people don't read descriptions and I just wanted to write my opinion about it being featured (which isn't a crime IIRC)
Like Mathos I'm ok with this hack being accepted, but featuring it is simply a bit too much imo.
If you're looking for something funny and that destroys every standard to pull off the most unexpected shit, play this hack.
I mean, after reading the hack's description, I can't imagine you think this is an "actual good game" the way you said it, NGB.
It does have some good level design amongst the mess though. Word from someone who's actually playing it.
Despite the fact that this is the most advanced form of trolling and one of the best joke hacks out there (I'm not against it being accepted in the hacks section), I have to agree with the minority and say that it's not acceptable to have it featured, be it in the hacks section or on the site's main page. It's way too broken to be presented, like actual hacks, on a pedestal.
If you came here because this is featured and you want to play an actual good game, then don't download this one.
It is a joke hack and its design is intentionally bad (just look at the pictures)
I don't agree with this being featured, because it violates core values of this site (which was admitted by the moderators). It was only featured because it is popular. If you are looking for a good hack, look somewhere else.
@julienz57: its joke
Also @small minor bugs with The block music or small cutoff - I don't know if moderators still point it out, but if they do, it's just so the author can polish their hack. It's not a reason to reject a hack anymore (by itself at least)
I do not even see why this hack was accepted on SMWCentral, people are publishing clean hacks and just because there is a music problem on a specific emulator it gets rejected, likewise for small minor bugs with The block music or small cutoff, you even blacklist a clean hack for a bug not yet corrected or forgotten if it is republished too many times, you really break all the rules of SMWCentral by having accepted this hack
Should of been called Salt Generator due to the review below this one.
On a serious note I do like how this hack harks back to the way most hacks used to be in the earlier days. Its pretty light hearted in its approach but still provides some clever gimmicks in a few of it levels.
SMWcentral accepting that hack says long about the website. This breaks absolutely every single rule the website has set to have a hack accepted on it. But the website doesn't care about rules, it cares about popularity because it gets views and downloads.
So terrible hack, as I guess it's supposed to be. Some good ideas, always badly done. It's a joke hack, but not that funny after like 8-9 exits you have seen what it is and the joke effect is pretty dead.
I would say, to those who don't even read the description, and probably don't even read the comment section, the tags have the word 'joke' in it. The rom hack isn't meant to be taken seriously, and is there for humor's sake. But I do like seeing when people go along with it in spite of the hack being a spoof/parody/joke/whatever word comes to mind. 10/10 -ign