Views: 852,982,622
15 users online:  1UPdudes,  Atari2.0, CalHal, Capt'n Caramel, CosmicTiff, Dan Drigues, Digital Entertainment, Dippy, i'm from russia, Ice Man,  JamesD28,  MarioFanGamer,  patcdr, qantuum, SecondArcent - Guests: 32 - Bots: 53 Users: 47,039 (2,524 active)
Latest: ngoomie
Tip: You can edit the properties of the original sprites using Tweaker.Not logged in.
Details for Dino Rhino
SMW Sprites - Dino Rhino Show random
File Name: Dino Rhino
Authors: mikeyk
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: This is mikeyk's original Dino Rhino which spits fire, just like the one in Romi's SpriteTool's sprite folder. However:

- This is PIXI, asar and SA-1 friendly;
- Now uses Extra Bit too, when deciding if it initially faces Mario (minor, I know).
Tags: dino rhino, lorom, sa-1
Rating: 5.0 (Votes: 3)
Download: Download - 4.84 KiB
I can forgive the lack of code optimization since this is based on a disassembly, altough it would be appreciated if you can. Works fine other than that observation.
Also note that you should replace SubOffScreen in the routines with this until Jack replaces his.
Posted by:  Erik - | Link
what's with the sudden mass submission of pixi sprites
Posted by:  Erik - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy