Banner
Views: 828,593,358
Time:
25 users online: autisticsceptile1993, Big Brawler, CalHal, Cheolpeoduck, chickaDEE Magazine, DDCecil, Dominicentek, elusive, ExONightZ, expgst, GamerMario101, HD_DankBaron, KiloMinimo, Mav-, Medic, MilkyMooer, Mpereira, OEO6, Purple, qantuum, SimFan96, SirSlippyUwU, Sixcorby, smw_andz, SpeedKey - Guests: 78 - Bots: 88 Users: 44,384 (2,537 active)
Latest: beans
Tip: This thread contains data you might find helpful when coding.Not logged in.
Details for Pyro Guy v1.1
SMW Sprites - Pyro Guy v1.1 Show random
File Name: Pyro Guy v1.1
Added:
Version History: View
Authors: DarkCodr
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: Pyro guy, a Shy Guy that shoots fireballs at Mario. The ExGFX file uses SP4. Hurts Mario if jumped on or touched. Can only be killed with a star or a projectile like a shell.

UPDATE: Compatible with PIXI and SA-1
Tags: enemy, lorom, pyro, sa-1, shy guy, shyguy
Rating: 5.0 (Votes: 3)
Download: Download - 4.38 KiB
263 downloads
Screenshots
Previous 
 Next
DarkCodr
Oops, Fixed.
Posted by: DarkCodr - | Link
RussianMan
Um, BNE HAS_STAR In ASM can be simply replaced with %Star().
Posted by:  RussianMan - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 19

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy