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Details for Overworld Warp
UberASM Repository - Overworld Warp Link - Show random
File Name: Overworld Warp
Added:
Authors: Iceguy
Type: Level
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This code will warp Mario to the overworld when there are no sprites on screen.
Tags: ends level, exit, lorom, overworld, sa-1, warp
Rating: 5.0 (Votes: 1)
Download: Download - 365 bytes
228 downloads
Screenshots
Image
juaneergameer
good for hammer bros. battles!
Posted by: juaneergameer - | Link
Mogu94
Cool. Thank you, telinc1. Was asking for possible future use so I'll test it in the future and comment back (if I decide to use this).
Posted by: Mogu94 - | Link
Telinc1
No, it doesn't do it. This is a recreation of an old sprite which was removed during the remoderation.

I haven't tested this, however, adding LDA #$01 : STA $0DD5|!addr between BPL - and LDA #$0B might work. If it does, you can change that #$01 to #$02 for the secret exit.
Posted by:  Telinc1 - | Link
Mogu94
How much work would it be to also cause OW events to get triggered?
Judging by the gif, the current code doesn't do that.
Posted by: Mogu94 - | Link
Telinc1
The old "OW Warp sprite" sprite, converted to UberASMTool format and with SA-1 compatibility.
Posted by:  Telinc1 - | Link

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