Banner
Views: 793,624,860
Time:
13 users online: anonimzwx, chickaDEE Magazine,  dtothefourth, Flippn'Fences, GeneSu730, kamekku14,  KevinM, KirbyDee, Mikosama, NikSik1, Romano338, Strawb, Yung Gotenks - Guests: 40 - Bots: 185 Users: 41,423 (1,481 active)
Latest: Nevin
Tip: ALWAYS test anything that you've made before submitting it to SMW Central.Not logged in.
Details for Giant Podoboo
SMW Sprites - Giant Podoboo
File Name: Giant Podoboo
Added:
Authors: imamelia
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This is a 32x32 version of the Podoboo (listed in Lunar Magic as "vertical fireball"). Comes in both normal and inverted versions selectable with the extra bit.
Tags: enemy, fireball, lorom, podoboo, sa-1
Rating: 5.0 (Votes: 1)
Download: Download - 2.63 KiB
304 downloads
Screenshots
Image
Hasuke
This is better off being a dynamic sprite.
Posted by: Hasuke - | Link
Koopster
Doesn't seem to work unless I place it like 10+ tiles above lava. If the issue is on my end that is weird.
Posted by:  Koopster - | Link
Mathos
Made the sprite SA-1 compatible and moved the direction check to extra bit instead of extra byte in the moderation process.
Posted by:  Mathos - | Link
zacmario
That's actually pretty awesome.
Posted by: zacmario - | Link
kamekku14
Don't forget to enable "Sprite Buoyancy" if you use this.
Posted by: kamekku14 - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 7

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • SMBX Community
  • ROMhacking.net
  • MFGG