Name: | SMB3 Nipper |
Author: | imamelia |
Added: | |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | Yes |
Description: | This is the Nipper from Super Mario Bros. 3, a little plant enemy that jumps up at the player. Based on the extra byte (extension field in Lunar Magic), it can stay in place and jump when the player is above it, move around, or spit fireballs when the player is near. Check the ASM file for a list. |
Tags: | enemy lorom nipper plant sa-1 smb 3 smb3 super mario bros 3 |
Comments: | 7 (jump to comments) |
Rating: |
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Comments (7)
How do you enter that GFX file without damaging the sprites originating from the game?
I added SA-1 compatibility and fixed the death frame when it gets killed by a star. A small portion of the code has been simplified, too.