Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex edit at $00EEB2 in the ROM map, you can replay the level without a problem.
Because that patch doesn't show the sparkles on both and is actually a really unoptimized code. I sat for a good while trying to fix it and then stumbled upon this glorious version. Much superior because you can use PIXI and the cfg editor to make a billion different versions without screwing with the asm file.